pub trait UserInterface: Send + Sync {
// Required methods
fn prompt_input<'life0, 'life1, 'async_trait>(
&'life0 self,
prompt: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn confirm<'life0, 'life1, 'async_trait>(
&'life0 self,
message: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn select_from_list<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
items: &'life1 [String],
prompt: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn display_service_table<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
items: &'life1 [ServiceInfo],
headers: &'life2 [&'life3 str],
formatter: fn(&'life4 ServiceInfo) -> Vec<String>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait;
fn show_progress<'life0, 'life1, 'async_trait>(
&'life0 self,
message: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Box<dyn ProgressBar>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
User interaction interface
Required Methods§
Sourcefn prompt_input<'life0, 'life1, 'async_trait>(
&'life0 self,
prompt: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn prompt_input<'life0, 'life1, 'async_trait>(
&'life0 self,
prompt: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Prompt for input
Sourcefn confirm<'life0, 'life1, 'async_trait>(
&'life0 self,
message: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn confirm<'life0, 'life1, 'async_trait>(
&'life0 self,
message: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Confirm an operation
Sourcefn select_from_list<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
items: &'life1 [String],
prompt: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn select_from_list<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
items: &'life1 [String],
prompt: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Select one item from a list
Sourcefn display_service_table<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
items: &'life1 [ServiceInfo],
headers: &'life2 [&'life3 str],
formatter: fn(&'life4 ServiceInfo) -> Vec<String>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
fn display_service_table<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
items: &'life1 [ServiceInfo],
headers: &'life2 [&'life3 str],
formatter: fn(&'life4 ServiceInfo) -> Vec<String>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
Display a service table
Sourcefn show_progress<'life0, 'life1, 'async_trait>(
&'life0 self,
message: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Box<dyn ProgressBar>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn show_progress<'life0, 'life1, 'async_trait>(
&'life0 self,
message: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Box<dyn ProgressBar>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Show a progress bar
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".