pub enum SystemMsg {
ActorInit,
Command(SystemCmd),
Event(SystemEvent),
Failed(BasicActorRef),
}Variants§
Trait Implementations§
Source§impl Into<SystemMsg> for SystemEvent
impl Into<SystemMsg> for SystemEvent
Source§impl Into<SystemMsg> for ActorCreated
impl Into<SystemMsg> for ActorCreated
Source§impl Into<SystemMsg> for ActorRestarted
impl Into<SystemMsg> for ActorRestarted
Source§impl Into<SystemMsg> for ActorTerminated
impl Into<SystemMsg> for ActorTerminated
impl Send for SystemMsg
Auto Trait Implementations§
impl !RefUnwindSafe for SystemMsg
impl !UnwindSafe for SystemMsg
impl Freeze for SystemMsg
impl Sync for SystemMsg
impl Unpin for SystemMsg
impl UnsafeUnpin for SystemMsg
Blanket Implementations§
impl<T> ActorArgs for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more