Trait actix::prelude::StreamHandler[][src]

pub trait StreamHandler<I> where
    Self: Actor
{ fn handle(&mut self, item: I, ctx: &mut Self::Context); fn started(&mut self, ctx: &mut Self::Context) { ... }
fn finished(&mut self, ctx: &mut Self::Context) { ... }
fn add_stream<S>(stream: S, ctx: &mut Self::Context) -> SpawnHandle
    where
        S: Stream + 'static,
        Self: StreamHandler<S::Item>,
        Self::Context: AsyncContext<Self>
, { ... } }

Stream handling for Actors.

This is helper trait that allows handling Streams in a similar way to normal actor messages. When stream resolves its next item, handle() is called with that item.

When the stream completes, finished() is called. By default, it stops Actor execution.

Examples

use actix::prelude::*;
use futures_util::stream::once;

#[derive(Message)]
#[rtype(result = "()")]
struct Ping;

struct MyActor;

impl StreamHandler<Ping> for MyActor {
    fn handle(&mut self, item: Ping, ctx: &mut Context<MyActor>) {
        println!("PING");
        System::current().stop()
    }

    fn finished(&mut self, ctx: &mut Self::Context) {
        println!("finished");
    }
}

impl Actor for MyActor {
   type Context = Context<Self>;

   fn started(&mut self, ctx: &mut Context<Self>) {
       Self::add_stream(once(async { Ping }), ctx);
   }
}

fn main() {
    let mut sys = System::new();
    let addr = sys.block_on(async { MyActor.start() });
    sys.run();
}

Required methods

fn handle(&mut self, item: I, ctx: &mut Self::Context)[src]

Called for every message emitted by the stream.

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Provided methods

fn started(&mut self, ctx: &mut Self::Context)[src]

Called when stream emits first item.

Default implementation does nothing.

fn finished(&mut self, ctx: &mut Self::Context)[src]

Called when stream finishes.

Default implementation stops Actor execution.

fn add_stream<S>(stream: S, ctx: &mut Self::Context) -> SpawnHandle where
    S: Stream + 'static,
    Self: StreamHandler<S::Item>,
    Self::Context: AsyncContext<Self>, 
[src]

Register a Stream to the actor context.

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Implementors

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