pub enum Level {
    Debug,
    Info,
    Success,
    Warning,
    Error,
}
Expand description

The severity level of a FlashMessage.

Levels can be used for filtering and rendering - for example:

  • Only show flash messages at info level or above in a production environment, while retaining debug level messages for local development;
  • Use different colours, in the UI, to display messages (e.g. red for errors, orange for warnings, etc.).

Variants

Debug

Development-related messages. Often ignored in a production environment.

Info

Informational messages for the user - e.g. “Your last login was two days ago”.

Success

Positive feedback after an action was successful - e.g. “You logged in successfully!”.

Warning

Notifying the user about an action that they must take imminently to prevent an error in the future.

Error

An action was not successful - e.g. “The provided login credentials are invalid”.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Deserialize this value from the given Serde deserializer. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
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Compare self to key and return true if they are equal.

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The resulting type after obtaining ownership.
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Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
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