Struct actix_lua::LuaActor[][src]

pub struct LuaActor {
    pub recipients: HashMap<String, Recipient<LuaMessage>>,
    // some fields omitted
}

Top level struct which holds a lua state for itself.

LuaActor exposed most of the actix context API to the lua enviroment.

ctx.msg

The message sent to Lua actor.

ctx.notify(msg)

Send message msg to self.

ctx.notify_later(msg, seconds)

Send message msg to self after specified period of time.

local recipient = ctx.new_actor(script_path, [actor_name])

Create a new actor with given lua script. returns a recipient which can be used in ctx.send and ctx.do_send.

local result = ctx.send(recipient, msg)

Send message msg to `recipient asynchronously and wait for response.

Equivalent to actix::Recipient.send.

ctx.do_send(recipient, msg)

Send message msg to recipient.

Equivalent to actix::Recipient.do_send.

ctx.terminate()

Terminate actor execution.

Fields

Methods

impl LuaActor
[src]

Add a recipient to the actor's recipient list. You can send message to the recipient via name with the context API ctx.send(name, message)

Trait Implementations

impl Actor for LuaActor
[src]

Actor execution context type

Method is called when actor get polled first time.

Method is called after an actor is stopped, it can be used to perform any needed cleanup work or spawning more actors. This is final state, after this call actor get dropped. Read more

Method is called after an actor is in Actor::Stopping state. There could be several reasons for stopping. Context::stop get called by the actor itself. All addresses to current actor get dropped and no more evented objects left in the context. Read more

Start new asynchronous actor, returns address of newly created actor. Read more

Start new asynchronous actor, returns address of newly created actor.

Use create method, if you need Context object during actor initialization. Read more

impl Handler<LuaMessage> for LuaActor
[src]

The type of value that this handle will return

Method is called for every message received by this Actor

Auto Trait Implementations

impl Send for LuaActor

impl !Sync for LuaActor