Struct activitystreams_types::activity::Follow [−][src]
pub struct Follow {
pub kind: FollowType,
pub follow_props: FollowProperties,
pub object_props: ObjectProperties,
pub activity_props: ActivityProperties,
}Indicates that the actor is "following" the object.
Following is defined in the sense typically used within Social systems in which the actor is interested in any activity performed by or on the object. The target and origin typically have no defined meaning.
Fields
kind: FollowType
follow_props: FollowProperties
Adds all valid follow properties to this struct
object_props: ObjectProperties
Adds all valid object properties to this struct
activity_props: ActivityProperties
Adds all valid activity properties to this struct
Trait Implementations
impl Clone for Follow[src]
impl Clone for Followfn clone(&self) -> Follow[src]
fn clone(&self) -> FollowReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for Follow[src]
impl Debug for Followfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Default for Follow[src]
impl Default for Followimpl Object for Follow[src]
impl Object for Followimpl ObjectExt for Follow[src]
impl ObjectExt for Followfn props(&self) -> &ObjectProperties[src]
fn props(&self) -> &ObjectPropertiesfn props_mut(&mut self) -> &mut ObjectProperties[src]
fn props_mut(&mut self) -> &mut ObjectPropertiesimpl Activity for Follow[src]
impl Activity for Followimpl ActivityExt for Follow[src]
impl ActivityExt for Followfn props(&self) -> &ActivityProperties[src]
fn props(&self) -> &ActivityPropertiesfn props_mut(&mut self) -> &mut ActivityProperties[src]
fn props_mut(&mut self) -> &mut ActivityProperties