ContactPointBuilder

Struct ContactPointBuilder 

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pub struct ContactPointBuilder<S: State = Empty> { /* private fields */ }
Expand description

Use builder syntax to set the inputs and finish with build().

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impl<S: State> ContactPointBuilder<S>

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pub fn build(self) -> ContactPoint
where S: IsComplete,

Finish building and return the requested object

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pub fn job_title(self, value: String) -> ContactPointBuilder<SetJobTitle<S>>
where S::JobTitle: IsUnset,

Optional (Some / Option setters). Default: "Researcher".to_string().

Job title (e.g., “Group Lead”) of role that the contact fills related to the asscociated research activity.

§Example

Ideal contact title for a project would be “Primary Investigator”

§Example

Ideal contact title for a group organization would be “Group Lead”

When the nearest associated title is unclear, job role of the contact can be used (e.g., "Senior Scientist").

See https://schema.org/jobTitle for more information

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pub fn maybe_job_title( self, value: Option<String>, ) -> ContactPointBuilder<SetJobTitle<S>>
where S::JobTitle: IsUnset,

Optional (Some / Option setters). Default: "Researcher".to_string().

Job title (e.g., “Group Lead”) of role that the contact fills related to the asscociated research activity.

§Example

Ideal contact title for a project would be “Primary Investigator”

§Example

Ideal contact title for a group organization would be “Group Lead”

When the nearest associated title is unclear, job role of the contact can be used (e.g., "Senior Scientist").

See https://schema.org/jobTitle for more information

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pub fn given_name(self, value: String) -> ContactPointBuilder<SetGivenName<S>>
where S::GivenName: IsUnset,

Optional (Some / Option setters). Default: "First".to_string().

First (given) name of contact

See https://schema.org/givenName for more information

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pub fn maybe_given_name( self, value: Option<String>, ) -> ContactPointBuilder<SetGivenName<S>>
where S::GivenName: IsUnset,

Optional (Some / Option setters). Default: "First".to_string().

First (given) name of contact

See https://schema.org/givenName for more information

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pub fn family_name(self, value: String) -> ContactPointBuilder<SetFamilyName<S>>
where S::FamilyName: IsUnset,

Optional (Some / Option setters). Default: "Last".to_string().

Last (family) name of contact

See https://schema.org/familyName for more information

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pub fn maybe_family_name( self, value: Option<String>, ) -> ContactPointBuilder<SetFamilyName<S>>
where S::FamilyName: IsUnset,

Optional (Some / Option setters). Default: "Last".to_string().

Last (family) name of contact

See https://schema.org/familyName for more information

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pub fn email(self, value: String) -> ContactPointBuilder<SetEmail<S>>
where S::Email: IsUnset,

Optional (Some / Option setters). Default: "first_last@example.com".to_string().

Email address of contact point

See https://schema.org/email for more information

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pub fn maybe_email( self, value: Option<String>, ) -> ContactPointBuilder<SetEmail<S>>
where S::Email: IsUnset,

Optional (Some / Option setters). Default: "first_last@example.com".to_string().

Email address of contact point

See https://schema.org/email for more information

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pub fn telephone(self, value: String) -> ContactPointBuilder<SetTelephone<S>>
where S::Telephone: IsUnset,

Optional (Some / Option setters). Default: "123-456-7890".to_string().

Phone number of contact point

See https://schema.org/telephone for more information

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pub fn maybe_telephone( self, value: Option<String>, ) -> ContactPointBuilder<SetTelephone<S>>
where S::Telephone: IsUnset,

Optional (Some / Option setters). Default: "123-456-7890".to_string().

Phone number of contact point

See https://schema.org/telephone for more information

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pub fn url(self, value: String) -> ContactPointBuilder<SetUrl<S>>
where S::Url: IsUnset,

Optional (Some / Option setters). Default: "https://example.com".to_string().

Profile URL of contact point

§Example

Profile URL for “Jason Wohlgemuth” could be https://impact.ornl.gov/en/persons/jason-wohlgemuth

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pub fn maybe_url(self, value: Option<String>) -> ContactPointBuilder<SetUrl<S>>
where S::Url: IsUnset,

Optional (Some / Option setters). Default: "https://example.com".to_string().

Profile URL of contact point

§Example

Profile URL for “Jason Wohlgemuth” could be https://impact.ornl.gov/en/persons/jason-wohlgemuth

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pub fn organization( self, value: String, ) -> ContactPointBuilder<SetOrganization<S>>
where S::Organization: IsUnset,

Optional (Some / Option setters). Default: "Some Organization".to_string().

Organization of contact point

See Organization

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pub fn maybe_organization( self, value: Option<String>, ) -> ContactPointBuilder<SetOrganization<S>>
where S::Organization: IsUnset,

Optional (Some / Option setters). Default: "Some Organization".to_string().

Organization of contact point

See Organization

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pub fn affiliation( self, value: String, ) -> ContactPointBuilder<SetAffiliation<S>>
where S::Affiliation: IsUnset,

Optional (Some / Option setters).

Affiliation of associated research activity data

Where organization applies to the contact point, affiliation applies to the research activity the contact point is associated with

See https://schema.org/affiliation for more information

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pub fn maybe_affiliation( self, value: Option<String>, ) -> ContactPointBuilder<SetAffiliation<S>>
where S::Affiliation: IsUnset,

Optional (Some / Option setters).

Affiliation of associated research activity data

Where organization applies to the contact point, affiliation applies to the research activity the contact point is associated with

See https://schema.org/affiliation for more information

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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