pub struct CreateRemoteActor {
pub session: SessionHandle,
pub label: String,
pub type: String,
pub config: String,
}Expand description
A command which is used to create an actor in a remote node.
The remote node needs to know how to create the actor with the given type and config. If
the operation is successful, the provided label will be used as the actor label of the
new actor created in the remote node.
Fields§
§session: SessionHandle§label: String§type: String§config: StringTrait Implementations§
Source§impl Debug for CreateRemoteActor
impl Debug for CreateRemoteActor
Source§impl Handler<CreateRemoteActor> for Node
impl Handler<CreateRemoteActor> for Node
Source§type Result = FutureMessageResult<CreateRemoteActor>
type Result = FutureMessageResult<CreateRemoteActor>
The return type of the handler, which must implement
MessageResponse.Source§impl Message for CreateRemoteActor
impl Message for CreateRemoteActor
Auto Trait Implementations§
impl Freeze for CreateRemoteActor
impl RefUnwindSafe for CreateRemoteActor
impl Send for CreateRemoteActor
impl Sync for CreateRemoteActor
impl Unpin for CreateRemoteActor
impl UnsafeUnpin for CreateRemoteActor
impl UnwindSafe for CreateRemoteActor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more