pub struct Node {
pub parent: Option<NodeId>,
pub next_sibling: Option<NodeId>,
pub previous_sibling: Option<NodeId>,
pub first_child: Option<NodeId>,
pub last_child: Option<NodeId>,
pub data: NodeData,
pub node_id: Option<NodeId>,
}Fields§
§parent: Option<NodeId>§next_sibling: Option<NodeId>§previous_sibling: Option<NodeId>§first_child: Option<NodeId>§last_child: Option<NodeId>§data: NodeData§node_id: Option<NodeId>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for Node
impl !RefUnwindSafe for Node
impl Send for Node
impl Sync for Node
impl Unpin for Node
impl UnwindSafe for Node
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more