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Matrix4

Struct Matrix4 

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pub struct Matrix4 {
    pub m: [[f64; 4]; 4],
}
Expand description

4x4 transformation matrix for 3D operations

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§m: [[f64; 4]; 4]

Matrix elements stored in row-major order

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impl Matrix4

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pub fn identity() -> Self

Create identity matrix

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pub fn zero() -> Self

Create zero matrix

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pub fn translation(tx: f64, ty: f64, tz: f64) -> Self

Create translation matrix

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pub fn scaling(sx: f64, sy: f64, sz: f64) -> Self

Create scaling matrix

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pub fn scaling_with_origin(sx: f64, sy: f64, sz: f64, origin: Vector3) -> Self

Create scaling matrix with origin

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pub fn rotation_x(angle: f64) -> Self

Create rotation matrix around X axis

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pub fn rotation_y(angle: f64) -> Self

Create rotation matrix around Y axis

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pub fn rotation_z(angle: f64) -> Self

Create rotation matrix around Z axis

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pub fn rotation(axis: Vector3, angle: f64) -> Self

Create rotation matrix around arbitrary axis (Rodrigues’ rotation formula)

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pub fn from_matrix3(m3: Matrix3) -> Self

Create matrix from Matrix3 (3x3 rotation/scale portion)

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pub fn to_matrix3(&self) -> Matrix3

Get the 3x3 rotation/scale portion

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pub fn transpose(&self) -> Self

Transpose the matrix

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pub fn transform_point(&self, v: Vector3) -> Vector3

Transform a point (applies full transformation including translation)

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pub fn transform_direction(&self, v: Vector3) -> Vector3

Transform a direction vector (ignores translation)

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impl Clone for Matrix4

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fn clone(&self) -> Matrix4

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Matrix4

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Matrix4

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Mul for Matrix4

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type Output = Matrix4

The resulting type after applying the * operator.
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fn mul(self, rhs: Self) -> Self::Output

Performs the * operation. Read more
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impl PartialEq for Matrix4

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fn eq(&self, other: &Matrix4) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Matrix4

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impl StructuralPartialEq for Matrix4

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.