pub struct AccessServerState<P, S, M>{
pub policy: P,
pub pending: S,
pub minter: M,
pub config: AccessServerConfig,
}Fields§
§policy: P§pending: S§minter: M§config: AccessServerConfigTrait Implementations§
Source§impl<P, S, M> Clone for AccessServerState<P, S, M>
impl<P, S, M> Clone for AccessServerState<P, S, M>
Source§fn clone(&self) -> AccessServerState<P, S, M>
fn clone(&self) -> AccessServerState<P, S, M>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<P, S, M> !RefUnwindSafe for AccessServerState<P, S, M>
impl<P, S, M> !UnwindSafe for AccessServerState<P, S, M>
impl<P, S, M> Freeze for AccessServerState<P, S, M>
impl<P, S, M> Send for AccessServerState<P, S, M>
impl<P, S, M> Sync for AccessServerState<P, S, M>
impl<P, S, M> Unpin for AccessServerState<P, S, M>
impl<P, S, M> UnsafeUnpin for AccessServerState<P, S, M>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more