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Agent

Struct Agent 

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pub struct Agent<P: Provider> { /* private fields */ }
Expand description

The main Agent struct

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impl<P: Provider> Agent<P>

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pub fn builder(provider: P) -> AgentBuilder<P>

Create a new agent builder

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pub fn subscribe(&self) -> Receiver<AgentEvent>

Subscribe to agent events

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pub async fn notify(&self, channel: NotifyChannel, message: &str) -> Result<()>

Send a notification via the configured notifier

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pub async fn checkpoint( &self, messages: &[Message], step: usize, status: SessionStatus, ) -> Result<()>

Save current state to persistent storage

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pub async fn resume(&self, session_id: &str) -> Result<String>

Resume a previously saved session

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pub async fn prompt(&self, prompt: impl Into<String>) -> Result<String>

Send a prompt and get a response (non-streaming)

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pub async fn chat(&self, messages: Vec<Message>) -> Result<String>

Send messages and get a response (non-streaming)

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pub async fn stream( &self, prompt: impl Into<String>, ) -> Result<StreamingResponse>

Stream a prompt response

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pub async fn stream_chat( &self, messages: Vec<Message>, ) -> Result<StreamingResponse>

Stream a chat response

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pub async fn call_tool(&self, name: &str, arguments: &str) -> Result<String>

Call a tool by name (Direct call helper)

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pub fn has_tool(&self, name: &str) -> bool

Check if agent has a tool

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pub async fn tool_definitions(&self) -> Vec<ToolDefinition>

Add tool definitions

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pub fn config(&self) -> &AgentConfig

Get the agent’s configuration

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pub fn model(&self) -> &str

Get the model name

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pub async fn listen( &self, user_input: Receiver<String>, external_events: Receiver<AgentMessage>, ) -> Result<()>

Start a proactive loop that listens for tasks from multiple sources

Trait Implementations§

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impl<P: Provider> MultiAgent for Agent<P>

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fn role(&self) -> AgentRole

Get this agent’s role
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fn handle_message<'life0, 'async_trait>( &'life0 self, message: AgentMessage, ) -> Pin<Box<dyn Future<Output = Result<Option<AgentMessage>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Handle an incoming message from another agent
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fn process<'life0, 'life1, 'async_trait>( &'life0 self, input: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Process a user request

Auto Trait Implementations§

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impl<P> Freeze for Agent<P>

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impl<P> !RefUnwindSafe for Agent<P>

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impl<P> Send for Agent<P>

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impl<P> Sync for Agent<P>

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impl<P> Unpin for Agent<P>

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impl<P> !UnwindSafe for Agent<P>

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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where T: AsFilelike,

Query the “status” flags for the self file descriptor.
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where T: AsFilelike,

Create a new SetFdFlags value for use with set_fd_flags. Read more
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