pub struct AgentId(/* private fields */);Expand description
Stable identifier for an agent — UUID v4 encoded as raw bytes.
The inner [u8; 16] is private. Use AgentId::from_bytes to construct
and AgentId::as_bytes to inspect.
Implementations§
Trait Implementations§
impl Copy for AgentId
impl Eq for AgentId
impl StructuralPartialEq for AgentId
Auto Trait Implementations§
impl Freeze for AgentId
impl RefUnwindSafe for AgentId
impl Send for AgentId
impl Sync for AgentId
impl Unpin for AgentId
impl UnsafeUnpin for AgentId
impl UnwindSafe for AgentId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.