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Grid

Struct Grid 

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pub struct Grid {
    pub cells: Vec<Vec<Cell>>,
    pub width: u16,
    pub height: u16,
}

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§cells: Vec<Vec<Cell>>§width: u16§height: u16

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impl Grid

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pub fn new(width: u16, height: u16) -> Self

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pub fn get(&self, x: u16, y: u16) -> &Cell

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pub fn try_get(&self, x: u16, y: u16) -> Option<&Cell>

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pub fn set(&mut self, x: u16, y: u16, cell: Cell)

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pub fn write_str(&mut self, x: u16, y: u16, text: &str, style: &CellStyle)

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pub fn fill_bg(&mut self, x: u16, y: u16, w: u16, h: u16, color: Color)

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pub fn diff(&self, other: &Grid) -> Vec<CellChange>

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pub fn render_to_string(&self) -> String

Convert grid to a string representation (for testing/debugging).

Auto Trait Implementations§

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impl Freeze for Grid

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impl RefUnwindSafe for Grid

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impl Send for Grid

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impl Sync for Grid

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impl Unpin for Grid

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impl UnsafeUnpin for Grid

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impl UnwindSafe for Grid

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.