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CommandQueue

Struct CommandQueue 

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pub struct CommandQueue { /* private fields */ }
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Command queue

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impl CommandQueue

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pub fn new(event_emitter: EventEmitter) -> Self

Create a new command queue

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pub fn with_dlq(event_emitter: EventEmitter, dlq_size: usize) -> Self

Create a new command queue with a dead letter queue

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pub fn with_storage( event_emitter: EventEmitter, storage: Arc<dyn Storage>, ) -> Self

Create a new command queue with storage

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pub fn with_dlq_and_storage( event_emitter: EventEmitter, dlq_size: usize, storage: Arc<dyn Storage>, ) -> Self

Create a new command queue with both DLQ and storage

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pub fn storage(&self) -> Option<&Arc<dyn Storage>>

Get the storage backend

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pub fn dlq(&self) -> Option<&DeadLetterQueue>

Get the dead letter queue

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pub fn is_shutting_down(&self) -> bool

Check if shutdown is in progress

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pub async fn shutdown(&self)

Initiate graceful shutdown - stop accepting new commands

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pub async fn drain(&self, timeout: Duration) -> Result<()>

Wait for all pending commands to complete (with timeout)

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pub async fn register_lane(&self, lane: Arc<Lane>)

Register a lane

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pub async fn submit( &self, lane_id: &str, command: Box<dyn Command>, ) -> Result<Receiver<Result<Value>>>

Submit a command to a lane

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pub async fn start_scheduler(self: Arc<Self>)

Start the scheduler

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pub fn subscribe_stream(&self) -> EventStream

Subscribe to all queue lifecycle events as an EventStream (implements Stream)

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pub fn subscribe_filtered( &self, filter: impl Fn(&LaneEvent) -> bool + Send + Sync + 'static, ) -> EventStream

Subscribe to filtered queue lifecycle events as an EventStream

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pub async fn status(&self) -> HashMap<LaneId, LaneStatus>

Get queue status for all lanes

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