pub struct Settlement<V> {
pub view: V,
pub log: Vec<Fact>,
pub steps: u32,
pub cut: LogCut,
pub trace: Vec<TraceEvent>,
}Fields§
§view: V§log: Vec<Fact>§steps: u32§cut: LogCut§trace: Vec<TraceEvent>Auto Trait Implementations§
impl<V> Freeze for Settlement<V>where
V: Freeze,
impl<V> RefUnwindSafe for Settlement<V>where
V: RefUnwindSafe,
impl<V> Send for Settlement<V>where
V: Send,
impl<V> Sync for Settlement<V>where
V: Sync,
impl<V> Unpin for Settlement<V>where
V: Unpin,
impl<V> UnsafeUnpin for Settlement<V>where
V: UnsafeUnpin,
impl<V> UnwindSafe for Settlement<V>where
V: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more