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SessionLaneQueue

Struct SessionLaneQueue 

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pub struct SessionLaneQueue { /* private fields */ }
Expand description

Per-session command queue backed by a3s-lane with external task handling

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impl SessionLaneQueue

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pub async fn new( session_id: &str, config: SessionQueueConfig, event_tx: Sender<AgentEvent>, ) -> Result<Self>

Create a new session lane queue

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pub async fn start(&self) -> Result<()>

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pub async fn stop(&self)

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pub async fn set_lane_handler( &self, lane: SessionLane, config: LaneHandlerConfig, )

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pub async fn get_lane_handler(&self, lane: SessionLane) -> LaneHandlerConfig

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pub async fn submit( &self, lane: SessionLane, command: Box<dyn SessionCommand>, ) -> Receiver<Result<Value>>

Submit a command to a specific lane

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pub async fn submit_by_tool( &self, tool_name: &str, command: Box<dyn SessionCommand>, ) -> Receiver<Result<Value>>

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pub async fn submit_batch( &self, lane: SessionLane, commands: Vec<Box<dyn SessionCommand>>, ) -> Vec<Receiver<Result<Value>>>

Submit multiple commands to the same lane in batch (optimized)

This is more efficient than calling submit() multiple times because:

  • Handler config is fetched only once
  • Task IDs are generated in batch
  • Reduces lock contention
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pub async fn submit_batch_by_tool( &self, tool_name: &str, commands: Vec<Box<dyn SessionCommand>>, ) -> Vec<Receiver<Result<Value>>>

Submit multiple commands by tool name in batch (optimized)

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pub async fn complete_external_task( &self, task_id: &str, result: ExternalTaskResult, ) -> bool

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pub async fn stats(&self) -> SessionQueueStats

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pub async fn pending_external_tasks(&self) -> Vec<ExternalTask>

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pub fn session_id(&self) -> &str

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pub fn event_bridge(&self) -> &EventBridge

Access the event bridge for emitting queue lifecycle events

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pub fn subscribe(&self) -> Receiver<AgentEvent>

Subscribe to queue events (CommandDeadLettered, CommandRetry, QueueAlert, etc.)

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pub async fn dead_letters(&self) -> Vec<DeadLetter>

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pub async fn metrics_snapshot(&self) -> Option<MetricsSnapshot>

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pub async fn drain(&self, timeout: Duration) -> Result<()>

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pub fn is_shutting_down(&self) -> bool

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