pub struct Module {Show 28 fields
pub name: String,
pub long_identifier: String,
pub a2ml: Option<A2ml>,
pub axis_pts: Vec<AxisPts>,
pub blob: Vec<Blob>,
pub characteristic: Vec<Characteristic>,
pub compu_method: Vec<CompuMethod>,
pub compu_tab: Vec<CompuTab>,
pub compu_vtab: Vec<CompuVtab>,
pub compu_vtab_range: Vec<CompuVtabRange>,
pub frame: Vec<Frame>,
pub function: Vec<Function>,
pub group: Vec<Group>,
pub if_data: Vec<IfData>,
pub instance: Vec<Instance>,
pub measurement: Vec<Measurement>,
pub mod_common: Option<ModCommon>,
pub mod_par: Option<ModPar>,
pub record_layout: Vec<RecordLayout>,
pub transformer: Vec<Transformer>,
pub typedef_axis: Vec<TypedefAxis>,
pub typedef_blob: Vec<TypedefBlob>,
pub typedef_characteristic: Vec<TypedefCharacteristic>,
pub typedef_measurement: Vec<TypedefMeasurement>,
pub typedef_structure: Vec<TypedefStructure>,
pub unit: Vec<Unit>,
pub user_rights: Vec<UserRights>,
pub variant_coding: Option<VariantCoding>,
/* private fields */
}
Expand description
The MODULE keyword describes a complete ECU or device with all adjustable and measurement objects, conversion methods and functions
At least one module must be defined within the PROJECT
Fields§
§name: String
§long_identifier: String
§a2ml: Option<A2ml>
§axis_pts: Vec<AxisPts>
§blob: Vec<Blob>
§characteristic: Vec<Characteristic>
§compu_method: Vec<CompuMethod>
§compu_tab: Vec<CompuTab>
§compu_vtab: Vec<CompuVtab>
§compu_vtab_range: Vec<CompuVtabRange>
§frame: Vec<Frame>
§function: Vec<Function>
§group: Vec<Group>
§if_data: Vec<IfData>
§instance: Vec<Instance>
§measurement: Vec<Measurement>
§mod_common: Option<ModCommon>
§mod_par: Option<ModPar>
§record_layout: Vec<RecordLayout>
§transformer: Vec<Transformer>
§typedef_axis: Vec<TypedefAxis>
§typedef_blob: Vec<TypedefBlob>
§typedef_characteristic: Vec<TypedefCharacteristic>
§typedef_measurement: Vec<TypedefMeasurement>
§typedef_structure: Vec<TypedefStructure>
§unit: Vec<Unit>
§user_rights: Vec<UserRights>
§variant_coding: Option<VariantCoding>
Implementations§
source§impl Module
impl Module
sourcepub fn build_namemap(&self) -> ModuleNameMap<'_>
pub fn build_namemap(&self) -> ModuleNameMap<'_>
build a map of all named elements inside the module
Trait Implementations§
source§impl A2lObject<(u32, u32)> for Module
impl A2lObject<(u32, u32)> for Module
source§fn get_layout(&self) -> &BlockInfo<(u32, u32)>
fn get_layout(&self) -> &BlockInfo<(u32, u32)>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, u32)>
fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, u32)>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
source§impl A2lObjectName for Module
impl A2lObjectName for Module
Auto Trait Implementations§
impl Freeze for Module
impl RefUnwindSafe for Module
impl Send for Module
impl Sync for Module
impl Unpin for Module
impl UnwindSafe for Module
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)