pub struct PhysUnit {
pub unit: String,
/* private fields */
}Expand description
specifies the physical unit of a measurement or calibration object as a string
Fields§
§unit: StringImplementations§
Trait Implementations§
source§impl A2lObject<(u32, ())> for PhysUnit
impl A2lObject<(u32, ())> for PhysUnit
source§fn get_layout(&self) -> &BlockInfo<(u32, ())>
fn get_layout(&self) -> &BlockInfo<(u32, ())>
get a reference to the BlockInfo that describes the layout of the a2l object
source§fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, ())>
fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, ())>
get a mutable reference to the BlockInfo that describes the layout of the a2l object
source§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
Auto Trait Implementations§
impl RefUnwindSafe for PhysUnit
impl Send for PhysUnit
impl Sync for PhysUnit
impl Unpin for PhysUnit
impl UnwindSafe for PhysUnit
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more