pub trait AsyncTaskLifecycleExt: AsyncTaskLifecycle {
// Provided methods
fn get_validated<'life0, 'life1, 'async_trait>(
&'life0 self,
params: &'life1 TaskQueryParams,
) -> Pin<Box<dyn Future<Output = Result<Task, A2AError>> + Send + 'async_trait>>
where Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait { ... }
fn cancel_validated<'life0, 'life1, 'async_trait>(
&'life0 self,
params: &'life1 TaskIdParams,
) -> Pin<Box<dyn Future<Output = Result<Task, A2AError>> + Send + 'async_trait>>
where Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait { ... }
}Expand description
Validation conveniences over AsyncTaskLifecycle.
Blanket-implemented for every AsyncTaskLifecycle, so implementors get these
for free and only ever stub the core primitives. Constructing a TaskId
from request parameters performs the empty-string validation, so these
wrappers parse the wire parameters once at the boundary.
Provided Methods§
Sourcefn get_validated<'life0, 'life1, 'async_trait>(
&'life0 self,
params: &'life1 TaskQueryParams,
) -> Pin<Box<dyn Future<Output = Result<Task, A2AError>> + Send + 'async_trait>>where
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_validated<'life0, 'life1, 'async_trait>(
&'life0 self,
params: &'life1 TaskQueryParams,
) -> Pin<Box<dyn Future<Output = Result<Task, A2AError>> + Send + 'async_trait>>where
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Validate query parameters, then fetch the task.
Sourcefn cancel_validated<'life0, 'life1, 'async_trait>(
&'life0 self,
params: &'life1 TaskIdParams,
) -> Pin<Box<dyn Future<Output = Result<Task, A2AError>> + Send + 'async_trait>>where
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn cancel_validated<'life0, 'life1, 'async_trait>(
&'life0 self,
params: &'life1 TaskIdParams,
) -> Pin<Box<dyn Future<Output = Result<Task, A2AError>> + Send + 'async_trait>>where
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Validate ID parameters, then cancel the task.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".