Struct Tree64GpuManager

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pub struct Tree64GpuManager {
    pub contree_bind_group: BindGroup,
    pub contree_bind_group_layout: BindGroupLayout,
    /* private fields */
}
Expand description

Manager for uploading and binding the tree to the GPU.

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§contree_bind_group: BindGroup§contree_bind_group_layout: BindGroupLayout

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impl Tree64GpuManager

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pub fn new(device: &Device, contree: &Sparse64Tree) -> Self

Creates a new GPU manager by flattening the tree and uploading it to a buffer.

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pub fn collect_nodes(tree: &Sparse64Tree, device: &Device) -> Buffer

Flattens the tree and creates a GPU buffer for it.

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pub fn upload_tree(&mut self, queue: &Queue, tree: &Sparse64Tree)

Reuploads an updated tree to the GPU.

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pub fn get_buffer(&self) -> &Buffer

Returns a reference to the underlying node buffer.

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