pub enum PSArchiveCompression {
LZMA,
ZLIB,
ERROR,
}
Expand description
PSArchiveCompression is the type of compression that the Playstation Archive file has
Variants§
Trait Implementations§
Source§impl Clone for PSArchiveCompression
impl Clone for PSArchiveCompression
Source§fn clone(&self) -> PSArchiveCompression
fn clone(&self) -> PSArchiveCompression
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PSArchiveCompression
impl Debug for PSArchiveCompression
Source§impl Default for PSArchiveCompression
impl Default for PSArchiveCompression
Source§impl Display for PSArchiveCompression
impl Display for PSArchiveCompression
Source§impl Parsable for PSArchiveCompression
Should parse 4 bytes, any more or less will result in an error
impl Parsable for PSArchiveCompression
Should parse 4 bytes, any more or less will result in an error
Source§impl PartialEq for PSArchiveCompression
impl PartialEq for PSArchiveCompression
impl Eq for PSArchiveCompression
impl StructuralPartialEq for PSArchiveCompression
Auto Trait Implementations§
impl Freeze for PSArchiveCompression
impl RefUnwindSafe for PSArchiveCompression
impl Send for PSArchiveCompression
impl Sync for PSArchiveCompression
impl Unpin for PSArchiveCompression
impl UnwindSafe for PSArchiveCompression
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more