pub struct ClientState<S: UserDefinedState> {
pub user_state: S,
/* private fields */
}
Fields§
§user_state: S
Implementations§
Source§impl<S: UserDefinedState> ClientState<S>
impl<S: UserDefinedState> ClientState<S>
Auto Trait Implementations§
impl<S> Freeze for ClientState<S>where
S: Freeze,
impl<S> RefUnwindSafe for ClientState<S>where
S: RefUnwindSafe,
impl<S> Send for ClientState<S>where
S: Send,
impl<S> Sync for ClientState<S>where
S: Sync,
impl<S> Unpin for ClientState<S>where
S: Unpin,
impl<S> UnwindSafe for ClientState<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request