pub struct HealthState;Implementations§
Source§impl HealthState
impl HealthState
pub async fn create( runtime: &mut ActorRuntime, config: &Config, ) -> Result<ActorHandle>
Trait Implementations§
Source§impl Debug for HealthState
impl Debug for HealthState
Source§impl Default for HealthState
impl Default for HealthState
Source§fn default() -> HealthState
fn default() -> HealthState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for HealthState
impl RefUnwindSafe for HealthState
impl Send for HealthState
impl Sync for HealthState
impl Unpin for HealthState
impl UnwindSafe for HealthState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more