GPUSpeedCustom

Struct GPUSpeedCustom 

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#[repr(C)]
pub struct GPUSpeedCustom {
Show 34 fields pub max_texture_dimension_1d: u32, pub max_texture_dimension_2d: u32, pub max_texture_dimension_3d: u32, pub max_texture_array_layers: u32, pub max_bind_groups: u32, pub max_bindings_per_bind_group: u32, pub max_dynamic_uniform_buffers_per_pipeline_layout: u32, pub max_dynamic_storage_buffers_per_pipeline_layout: u32, pub max_sampled_textures_per_shader_stage: u32, pub max_samplers_per_shader_stage: u32, pub max_storage_buffers_per_shader_stage: u32, pub max_storage_textures_per_shader_stage: u32, pub max_uniform_buffers_per_shader_stage: u32, pub max_uniform_buffer_binding_size: u32, pub max_storage_buffer_binding_size: u32, pub max_vertex_buffers: u32, pub max_buffer_size: u64, pub max_vertex_attributes: u32, pub max_vertex_buffer_array_stride: u32, pub min_uniform_buffer_offset_alignment: u32, pub min_storage_buffer_offset_alignment: u32, pub max_inter_stage_shader_components: u32, pub max_color_attachments: u32, pub max_color_attachment_bytes_per_sample: u32, pub max_compute_workgroup_storage_size: u32, pub max_compute_invocations_per_workgroup: u32, pub max_compute_workgroup_size_x: u32, pub max_compute_workgroup_size_y: u32, pub max_compute_workgroup_size_z: u32, pub max_compute_workgroups_per_dimension: u32, pub min_subgroup_size: u32, pub max_subgroup_size: u32, pub max_push_constant_size: u32, pub max_non_sampler_bindings: u32,
}
Expand description

this struct is used for advance customizations refered as custom_speed settings

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§max_texture_dimension_1d: u32§max_texture_dimension_2d: u32§max_texture_dimension_3d: u32§max_texture_array_layers: u32§max_bind_groups: u32§max_bindings_per_bind_group: u32§max_dynamic_uniform_buffers_per_pipeline_layout: u32§max_dynamic_storage_buffers_per_pipeline_layout: u32§max_sampled_textures_per_shader_stage: u32§max_samplers_per_shader_stage: u32§max_storage_buffers_per_shader_stage: u32§max_storage_textures_per_shader_stage: u32§max_uniform_buffers_per_shader_stage: u32§max_uniform_buffer_binding_size: u32§max_storage_buffer_binding_size: u32§max_vertex_buffers: u32§max_buffer_size: u64§max_vertex_attributes: u32§max_vertex_buffer_array_stride: u32§min_uniform_buffer_offset_alignment: u32§min_storage_buffer_offset_alignment: u32§max_inter_stage_shader_components: u32§max_color_attachments: u32§max_color_attachment_bytes_per_sample: u32§max_compute_workgroup_storage_size: u32§max_compute_invocations_per_workgroup: u32§max_compute_workgroup_size_x: u32§max_compute_workgroup_size_y: u32§max_compute_workgroup_size_z: u32§max_compute_workgroups_per_dimension: u32§min_subgroup_size: u32§max_subgroup_size: u32§max_push_constant_size: u32§max_non_sampler_bindings: u32

Trait Implementations§

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impl Clone for GPUSpeedCustom

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fn clone(&self) -> GPUSpeedCustom

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GPUSpeedCustom

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GPUSpeedCustom

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fn default() -> GPUSpeedCustom

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn downcast(&self) -> &T

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type Owned = T

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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