#[repr(C)]pub enum GPUSpeedSettings {
lowest_speed = 0,
low_speed = 1,
default_speed = 2,
custom_speed = 3,
}Expand description
this enum affects speed of the api by setting how much gpu resources are needed directly , if you take too much which your hardware cannot provide , panic happens
Variants§
lowest_speed = 0
the lowest resources , supported on all backends
low_speed = 1
low resources , supported on all backends expect webgl2 which our api does not aim to support for now
default_speed = 2
the default
custom_speed = 3
will be supported in next versions , for now it is equal to low_speed
Trait Implementations§
Source§impl Clone for GPUSpeedSettings
impl Clone for GPUSpeedSettings
Source§fn clone(&self) -> GPUSpeedSettings
fn clone(&self) -> GPUSpeedSettings
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GPUSpeedSettings
impl RefUnwindSafe for GPUSpeedSettings
impl Send for GPUSpeedSettings
impl Sync for GPUSpeedSettings
impl Unpin for GPUSpeedSettings
impl UnwindSafe for GPUSpeedSettings
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)