#[repr(C)]pub enum GPUPowerSettings {
none = 0,
LowPower = 1,
HighPerformance = 2,
}Expand description
this enum is used to tell to API to setup GPU resources based on power saving rules or not
Variants§
none = 0
power and performance does not matter
LowPower = 1
choose based on the power saving rules
HighPerformance = 2
performance is more important
Trait Implementations§
Source§impl Clone for GPUPowerSettings
impl Clone for GPUPowerSettings
Source§fn clone(&self) -> GPUPowerSettings
fn clone(&self) -> GPUPowerSettings
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GPUPowerSettings
impl RefUnwindSafe for GPUPowerSettings
impl Send for GPUPowerSettings
impl Sync for GPUPowerSettings
impl Unpin for GPUPowerSettings
impl UnwindSafe for GPUPowerSettings
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)