Enum PropertyDefinition

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pub enum PropertyDefinition {
    IdentifierReference(Box<str>),
    Property(PropertyName, Node),
    MethodDefinition(MethodDefinitionKind, PropertyName, FunctionExpr),
    SpreadObject(Node),
}
Expand description

A JavaScript property is a characteristic of an object, often describing attributes associated with a data structure.

A property has a name (a string) and a value (primitive, method, or object reference). Note that when we say that “a property holds an object”, that is shorthand for “a property holds an object reference”. This distinction matters because the original referenced object remains unchanged when you change the property’s value.

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Variants§

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IdentifierReference(Box<str>)

Puts a variable into an object.

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Property(PropertyName, Node)

Binds a property name to a JavaScript value.

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MethodDefinition(MethodDefinitionKind, PropertyName, FunctionExpr)

A property of an object can also refer to a function or a getter or setter method.

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SpreadObject(Node)

The Rest/Spread Properties for ECMAScript proposal (stage 4) adds spread properties to object literals. It copies own enumerable properties from a provided object onto a new object.

Shallow-cloning (excluding prototype) or merging objects is now possible using a shorter syntax than Object.assign().

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impl PropertyDefinition

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pub fn identifier_reference<I>(ident: I) -> Self
where I: Into<Box<str>>,

Creates an IdentifierReference property definition.

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pub fn property<N, V>(name: N, value: V) -> Self
where N: Into<PropertyName>, V: Into<Node>,

Creates a Property definition.

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pub fn method_definition<N>( kind: MethodDefinitionKind, name: N, body: FunctionExpr, ) -> Self
where N: Into<PropertyName>,

Creates a MethodDefinition.

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pub fn spread_object<O>(obj: O) -> Self
where O: Into<Node>,

Creates a SpreadObject.

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impl Clone for PropertyDefinition

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fn clone(&self) -> PropertyDefinition

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PropertyDefinition

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for PropertyDefinition

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Finalize for PropertyDefinition

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impl PartialEq for PropertyDefinition

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fn eq(&self, other: &PropertyDefinition) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Trace for PropertyDefinition

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unsafe fn trace(&self)

Marks all contained Gcs.
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unsafe fn root(&self)

Increments the root-count of all contained Gcs.
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unsafe fn unroot(&self)

Decrements the root-count of all contained Gcs.
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fn finalize_glue(&self)

Runs Finalize::finalize() on this object and all contained subobjects
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impl StructuralPartialEq for PropertyDefinition

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NativeObject for T
where T: Any + Debug + Trace,

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fn as_any(&self) -> &(dyn Any + 'static)

Convert the Rust type which implements NativeObject to a &dyn Any.
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fn as_mut_any(&mut self) -> &mut (dyn Any + 'static)

Convert the Rust type which implements NativeObject to a &mut dyn Any.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V