pub struct ComponentMoveArm { /* private fields */ }Expand description
The component-Move controller state (one per engine, like TransformArm).
Trait Implementations§
Source§impl Default for ComponentMoveArm
impl Default for ComponentMoveArm
Source§fn default() -> ComponentMoveArm
fn default() -> ComponentMoveArm
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ComponentMoveArm
impl RefUnwindSafe for ComponentMoveArm
impl Send for ComponentMoveArm
impl Sync for ComponentMoveArm
impl Unpin for ComponentMoveArm
impl UnsafeUnpin for ComponentMoveArm
impl UnwindSafe for ComponentMoveArm
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more