Skip to main content

RenderScene

Struct RenderScene 

Source
pub struct RenderScene {
    pub highlight: Vec<(String, String, bool)>,
    pub tint: Option<[f32; 4]>,
    /* private fields */
}
Expand description

The scene: insertion-ordered solids + an exact name index (R8 — the getObjectByName heuristic-scoring lookup is replaced by this map).

Fields§

§highlight: Vec<(String, String, bool)>

A Work part’s CONTEXT scene only: the context faces drawn emphasised, (solid, face, selected) (else hovered). Set by EngineState::sync_context_highlight; the context render pass reads it.

§tint: Option<[f32; 4]>

A Work part’s CONTEXT scene only: its colour and opacity (None: the default crate::render::WORK_PART_CONTEXT_RGBA). Set by EngineState::set_context_display; the context render pass reads it.

Implementations§

Source§

impl RenderScene

Source

pub fn new() -> Self

Source

pub fn insert_solid(&mut self, solid: SolidDisplay)

Insert or replace a solid by name (replacement keeps insertion order — a boolean result reusing its target’s name stays in place).

Source

pub fn clear(&mut self)

Drop every solid (the scene rebuild path clears then repopulates).

Source

pub fn drain(&mut self) -> Vec<SolidDisplay>

Empty the scene, RETURNING every solid by value (the name index is cleared and the vec is mem::take-n out). The history-apply seam MOVES existing displays out this way to reinsert the reused ones without cloning their meshes — a scene-free crate::pipeline::SceneRunner delta is applied by draining then reinserting in snapshot order.

Source

pub fn set_color_override( &mut self, name: &str, color: Option<[f32; 3]>, ) -> bool

Set (or clear) a solid’s metadata color override, bumping its revision so the renderer re-derives the base style. Returns false if unknown.

Source

pub fn set_face_colors( &mut self, name: &str, colors: &[Option<[f32; 3]>], ) -> bool

Set the per-FACE colour overrides of solid name, face i taking colors[i] (faces past the slice are left alone), bumping the solid’s revision only when one changed. Returns false if the solid is unknown. A display-only body (the mesh import’s region view) colours its faces through this.

Source

pub fn apply_metadata_colors( &mut self, lookup: impl Fn(&str) -> Option<[f32; 3]>, ) -> bool

Re-derive every solid’s and face’s base colour from the name-keyed metadata store — the ONE seam through which the durable color attribute reaches the display.

lookup maps an object NAME (a solid’s or a face’s) to its resolved colour. It returns None both for “no colour recorded” and for “the display setting is overriding model colours”, so this method needs to know about neither.

A SKETCH sheet’s own color_override is the synthesized crate::engine_state::SKETCH_SHEET_COLOR, not a metadata colour, and re-deriving it from a store that has no record for the sheet would blank it back to the global face colour — so it is left alone. The sketch’s color attribute (keyed by the sketch id, which is the sheet’s name) lands on the sheet’s FACES instead: a face override wins over the solid’s colour, and clearing the attribute clears the face overrides, which restores the synthesized sheet colour underneath.

A changed solid’s revision is bumped so the renderer re-uploads it — and ONLY when something actually changed. That no-op guarantee is load-bearing, not a nicety: this runs after EVERY history apply, and the R10 GPU-buffer reuse fast path keys off a stable revision.

Source

pub fn set_visible(&mut self, name: &str, visible: bool) -> bool

Set a solid’s visibility (R11). Returns false if unknown.

Source

pub fn visibility_revision(&self) -> u64

Monotonic counter of VISIBILITY changes — the cache key for anything derived from which bodies are shown.

Hiding a body is SESSION state: it writes no history, runs nothing, and lands no exact solid, so it moves none of the counters a derived drawing would otherwise key on. A drawing sheet draws “the solids visible in the scene” (sheets::project::sheet_solid_names), so its cached projection depends on this and nothing else could tell it.

Only a REAL change counts. EngineState::apply_view_display sets every solid’s visibility from the active PMI view’s hidden set on every activation, and almost all of those calls are no-ops; counting them would re-project the open sheet for nothing.

Source

pub fn listing_json(&self) -> String

Scene enumeration for the host scene-tree panel (R11): names, kind, visibility, child face/edge/vertex counts — as JSON.

Source

pub fn remove_solid(&mut self, name: &str) -> bool

Remove a solid by exact name.

Source

pub fn solid(&self, name: &str) -> Option<&SolidDisplay>

Source

pub fn prune_exact_solids(&mut self)

Drop every kept B-rep whose display is gone or now comes from a different handle. Called after a run’s displays are reconciled, so “the display’s handle” is that run’s.

Source

pub fn set_exact_solid( &mut self, name: &str, handle: u32, solid: BrepSolid, ) -> bool

Record the B-rep the runner sent for name, when handle is still the one its display was tessellated from; false (and nothing kept) when the display has moved on since the request went out.

Source

pub fn drop_exact_solid(&mut self, name: &str)

Forget the B-rep of name: its geometry changed under the SAME handle (an assembly solve re-poses a resident solid in place), so the next projection must ask again.

Source

pub fn clear_exact_solids(&mut self)

Forget every B-rep: the handles they were keyed by belong to a runner that is gone (a cancel restarts its registry, which counts from one again) or to a document that was replaced.

Source

pub fn exact_revision(&self) -> u64

See Self::exact’s revision counter.

Source

pub fn exact_solid(&self, name: &str) -> Option<&BrepSolid>

The B-rep the displayed solid name was tessellated from, or None when the scene holds none for its CURRENT handle — a synthesized sketch sheet, or a solid whose topology did not reach this thread.

Source

pub fn exact_solid_fingerprinted(&self, name: &str) -> Option<(&BrepSolid, u64)>

Self::exact_solid with its content fingerprint.

Source

pub fn solid_mut(&mut self, name: &str) -> Option<&mut SolidDisplay>

Source

pub fn solids(&self) -> &[SolidDisplay]

Insertion-ordered iteration (deterministic — drives draw order).

Source

pub fn edge_polyline_world(&self, name: &str) -> Option<Vec<[f64; 3]>>

The world-space polyline of the first display edge named name across all solids (widened to f64), or None when no edge carries that exact name. The engine-native sketch pickEdges tool (S6b-2) uses this to fetch a picked scene edge’s geometry for projection into the sketch plane. There is no name index for edges (only solids), so this is a linear scan — fine for the interactive per-click use.

Source

pub fn edge_solid_name(&self, name: &str) -> Option<&str>

The name of the solid owning the first display edge named name, or None (the companion of edge_polyline_world — the pickEdges tool stores it as external-ref metadata).

Source

pub fn face_plane_world(&self, name: &str) -> Option<([f64; 3], [f64; 3])>

The world plane of the first display face named name across all solids, as (centroid, unit outward normal): the area-weighted centroid of the face’s mesh triangles and the normalized sum of their cross products. The watertight tessellation winds every face’s triangles by same_sense, so the cross-product sum IS the outward normal (the stored per-vertex normals are shading normals and can be blended at shared boundary vertices). This is what lets an extrude/revolve whose profile is a resident solid FACE (not a sketch) anchor its dimension gizmo — the engine’s dimension refs fall back to it (EngineState::lookup_profile_plane). Hidden solids count too: a hidden source solid still anchors the gizmo. None when no face carries that exact name, it has no triangles, or the triangles are degenerate (zero area). Linear scan like edge_polyline_world.

Source

pub fn face_is_planar(&self, name: &str) -> bool

Whether the display face named name is PLANAR: every one of its mesh triangles’ normals is parallel to the face’s summed normal (within 1e-4 in the sine). A cylinder, cone or freeform face fails this; a face with no triangles is not planar either. Linear scan like face_plane_world — the 3D sketch editor asks this once per reference pick, never per frame.

Source

pub fn is_empty(&self) -> bool

Source

pub fn bbox(&self) -> Aabb

World bbox over every VISIBLE solid.

Source§

impl RenderScene

Source

pub fn set_entity_visible( &mut self, solid: &str, kind: EntityKind, index: usize, visible: bool, ) -> bool

Show/hide ONE face/edge/vertex of a solid. False if the solid is unknown.

Source

pub fn set_group_visible( &mut self, solid: &str, kind: EntityKind, visible: bool, ) -> bool

Show/hide a whole group (all faces / all edges / all vertices) of a solid. False if the solid is unknown.

Source

pub fn entity_visible( &self, solid: &str, kind: EntityKind, index: usize, ) -> Option<bool>

Whether entity index of kind on solid is shown (None if unknown).

Source

pub fn group_visibility( &self, solid: &str, kind: EntityKind, ) -> Option<GroupState>

The group tristate for solid’s kind (None if the solid is unknown).

Trait Implementations§

Source§

impl Debug for RenderScene

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for RenderScene

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> Conv for T

Source§

fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pipe for T
where T: ?Sized,

Source§

fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
Source§

fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
Source§

fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
Source§

fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
Source§

fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
Source§

fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
Source§

fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
Source§

fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
Source§

fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> Tap for T

Source§

fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
Source§

fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
Source§

fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
Source§

fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
Source§

fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
Source§

fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
Source§

fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
Source§

fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
Source§

fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
Source§

fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
Source§

fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
Source§

fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
Source§

fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
Source§

fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
Source§

fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
Source§

fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
Source§

impl<T> TryConv for T

Source§

fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, !>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<S, T> Upcast<T> for S
where T: UpcastFrom<S> + ?Sized, S: ?Sized,

Source§

fn upcast(&self) -> &T
where Self: ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider ref type within the Wasm bindgen generics type system. Read more
Source§

fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<T> WasmNotSend for T
where T: Send,