pub struct SceneBuildReport {Show 18 fields
pub plugin_persistent_data: Vec<(String, Value)>,
pub feature_errors: Vec<String>,
pub unresolved: Vec<String>,
pub feature_notes: Vec<String>,
pub feature_fulfilment: Vec<(String, Fulfilment)>,
pub feature_refusals: Vec<(String, KernelRefusal, Option<String>)>,
pub feature_approximations: Vec<(String, Vec<Approximation>)>,
pub display_errors: Vec<String>,
pub feature_timings: Vec<(String, f64)>,
pub feature_outputs: Vec<(String, Vec<String>)>,
pub frames: Vec<(String, Frame)>,
pub profiles: Vec<(String, SketchProfile)>,
pub axes: Vec<(String, Axis)>,
pub paths: Vec<(String, Vec<NurbsCurve>)>,
pub points: Vec<(String, ScenePoint)>,
pub wire_harness: Option<WireHarnessReport>,
pub pmi: Option<PmiReport>,
pub ports: Option<PortsReport>,
}Expand description
Non-fatal diagnostics from a scene build (mirrors the previous app’s run-history reporting: a failed feature halts the remaining features but the solids built so far still display — seeing what a failing history DID build is the point of the artifact).
Fields§
§plugin_persistent_data: Vec<(String, Value)>Successful plugin callback state, committed with the accepted scene only.
feature_errors: Vec<String>Per-feature hard errors, as "<feature id>: <message>".
unresolved: Vec<String>Unresolved reference-selection names, as "<feature id>: <name>".
feature_notes: Vec<String>What the kernel REPAIRED while building a feature, as
"<feature id>: <what>" — today, a self-crossing the soundness
acceptance split and re-trimmed rather than refused. Not an error: the
feature SUCCEEDED, with a result the kernel changed on its way out, and
a change the user cannot see is the one thing a repair must never be.
#[serde(default)] keeps reports serialized before this field crossing
the worker boundary.
feature_fulfilment: Vec<(String, Fulfilment)>What a SUCCESSFUL feature did with what it was asked, when not everything
(brep_kernel::FeatureResult::fulfilment): (feature id, fulfilment) in
run order, only for the features that report one. A partial is a
different answer from the one asked for, so the history tree shows it on
the feature’s row and the run report carries it typed. #[serde(default)]
for reports serialized before this field.
feature_refusals: Vec<(String, KernelRefusal, Option<String>)>The kernel’s typed refusal for each feature that failed with one
(brep_kernel::FeatureResult::refusal): (feature id, refusal, refused step) in run order — the class, stage and text feature_errors flattens
to a line, and the motion step that refused when the feature records one
(FeatureResult::refused_step). Features whose refusal is text only do
not appear. Additive: #[serde(default)] for reports serialized before
it, and omitted when empty.
feature_approximations: Vec<(String, Vec<Approximation>)>The MEASURED approximations each SUCCESSFUL feature carries
(brep_kernel::FeatureResult::approximations): (feature id, approximations) in run order, only for the features that carry any.
The result stands and this says by how much, and why, it is not exact —
the third kind of report beside a refusal (the result does not stand)
and a fulfilment (what was done of what was asked); today the STEP
import’s shell-closure gate (import.shell_closure) is the producer.
Additive: #[serde(default)] for reports serialized before it, and
omitted when empty.
display_errors: Vec<String>Solids whose display payload (tessellation) failed, as
"<solid name>: <message>" — the solid is skipped, not fatal.
feature_timings: Vec<(String, f64)>Per-feature wall-clock execution time (feature id, milliseconds) in run
order, carried through from the kernel’s brep_kernel::HistoryResult
timings — the history tree’s “N ms” readout.
feature_outputs: Vec<(String, Vec<String>)>Per-feature output solid names (feature id, [solid names]) in run order —
the history tree’s read-only “Outputs” node.
frames: Vec<(String, Frame)>Named plane FRAMES this run resolved (frame name, frame), in run order —
every DATUM registers three ({id}:XY|XZ|YZ), every PLANE one ({id}), and
a SKETCH its own plane ({id}). Surfaced here so the engine can DISPLAY the
construction datum/plane frames (filtered to the D/P producing features) as
first-class scene citizens — the resolved frames ride
brep_kernel::FeatureResult::frames straight through, no kernel change.
profiles: Vec<(String, SketchProfile)>Solved sketch PROFILES this run produced (sketch id, profile), in run
order — every SKETCH feature publishes one under its own id. Surfaced here
(exactly like Self::frames) so the engine can display each committed
sketch as a SHEET SOLID (planar face + named boundary edges + corner
vertices) via sketch_display_payload, no kernel-contract change.
axes: Vec<(String, Axis)>Named axis LINES this run produced (axis name, line), in run order — a
SKETCH publishes one per line geometry (construction included). Surfaced
here (exactly like Self::frames/Self::profiles) so the engine can
resolve a revolve/sweep axis reference to a world line at annotation-build
time, fully headless. #[serde(default)] keeps older serialized reports
(pre-axes) deserializing cleanly across the worker boundary.
paths: Vec<(String, Vec<NurbsCurve>)>Named PATH chains this run produced (path name, curves), in run order — a
SKETCH publishes its whole ordered chain under {id} and EACH model segment
under {id}:G{gid}. Surfaced here (exactly like Self::profiles) so the
engine can draw a committed sketch’s OPEN geometry: an open chain closes no
region, so it publishes no profile, and before this the sheet builder had
nothing to draw it from — an open sketch was invisible in 3D. #[serde(default)]
keeps older serialized reports (pre-paths) deserializing cleanly across the
worker boundary.
points: Vec<(String, ScenePoint)>Named world POINTS this run produced (point name, point), in run order —
a SKETCH publishes every solved point under {id}:P{pid} with its
construction flag. Surfaced here (exactly like Self::paths) so the
engine can draw a committed sketch’s STANDALONE points: a points-only
sketch (a hole-placement sketch) has no segment and no profile, so before
this the sheet builder had nothing to draw it from — it was invisible and
unpickable in 3D. #[serde(default)] keeps older serialized reports
(pre-points) deserializing cleanly across the worker boundary.
wire_harness: Option<WireHarnessReport>The wire-harness tail’s routing report (endpoints, segments, one route
per connection, bundles). Read RUNNER-SIDE like everything else here —
the tail ran on the runner’s thread — and shipped so the harness panel
reads it off the applied run. #[serde(default)] keeps older serialized
reports deserializing across the worker boundary.
pmi: Option<PmiReport>The PMI tail’s resolution of every view’s annotations (None when the
document carries no pmi block).
ports: Option<PortsReport>The PORTS tail’s resolution of the declared-ports block (None when the
document declares none). Shipped for the same reason the two above are:
the tail is not a feature, so its refused names and unresolved
references reach no feature row — the Qualify panel reads them here.
Trait Implementations§
Source§impl Clone for SceneBuildReport
impl Clone for SceneBuildReport
Source§impl Debug for SceneBuildReport
impl Debug for SceneBuildReport
Source§impl Default for SceneBuildReport
impl Default for SceneBuildReport
Source§impl<'de> Deserialize<'de> for SceneBuildReport
impl<'de> Deserialize<'de> for SceneBuildReport
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl !RefUnwindSafe for SceneBuildReport
impl !Sync for SceneBuildReport
impl Forget for SceneBuildReport
impl Freeze for SceneBuildReport
impl Send for SceneBuildReport
impl Unpin for SceneBuildReport
impl UnsafeUnpin for SceneBuildReport
impl UnwindSafe for SceneBuildReport
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