pub struct WidgetOverlay {
pub main: Overlay,
pub viewcube: Option<ViewCubeFrame>,
}Expand description
A whole frame’s worth of overlay-widget geometry, ready for the render core’s overlay pass: the main overlay (datums / dimensions / curves / transform gizmo, full-viewport) + the optional ViewCube (own mini-camera + corner rect).
Fields§
§main: Overlay§viewcube: Option<ViewCubeFrame>Implementations§
Auto Trait Implementations§
impl Freeze for WidgetOverlay
impl RefUnwindSafe for WidgetOverlay
impl Send for WidgetOverlay
impl Sync for WidgetOverlay
impl Unpin for WidgetOverlay
impl UnsafeUnpin for WidgetOverlay
impl UnwindSafe for WidgetOverlay
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more