pub struct SceneBuildReport {
pub feature_errors: Vec<String>,
pub unresolved: Vec<String>,
pub display_errors: Vec<String>,
pub feature_timings: Vec<(String, f64)>,
pub feature_outputs: Vec<(String, Vec<String>)>,
pub frames: Vec<(String, Frame)>,
pub profiles: Vec<(String, SketchProfile)>,
pub axes: Vec<(String, Axis)>,
}Expand description
Non-fatal diagnostics from a scene build (mirrors the previous app’s run-history reporting: a failed feature halts the remaining features but the solids built so far still display — seeing what a failing history DID build is the point of the artifact).
Fields§
§feature_errors: Vec<String>Per-feature hard errors, as "<feature id>: <message>".
unresolved: Vec<String>Unresolved reference-selection names, as "<feature id>: <name>".
display_errors: Vec<String>Solids whose display payload (tessellation) failed, as
"<solid name>: <message>" — the solid is skipped, not fatal.
feature_timings: Vec<(String, f64)>Per-feature wall-clock execution time (feature id, milliseconds) in run
order, carried through from the kernel’s brep_kernel::HistoryResult
timings — the history tree’s “N ms” readout.
feature_outputs: Vec<(String, Vec<String>)>Per-feature output solid names (feature id, [solid names]) in run order —
the history tree’s read-only “Outputs” node.
frames: Vec<(String, Frame)>Named plane FRAMES this run resolved (frame name, frame), in run order —
every DATUM registers three ({id}:XY|XZ|YZ), every PLANE one ({id}), and
a SKETCH its own plane ({id}). Surfaced here so the engine can DISPLAY the
construction datum/plane frames (filtered to the D/P producing features) as
first-class scene citizens — the resolved frames ride
brep_kernel::FeatureResult::frames straight through, no kernel change.
profiles: Vec<(String, SketchProfile)>Solved sketch PROFILES this run produced (sketch id, profile), in run
order — every SKETCH feature publishes one under its own id. Surfaced here
(exactly like Self::frames) so the engine can display each committed
sketch as a SHEET SOLID (planar face + named boundary edges + corner
vertices) via sketch_profile_display_payload, no kernel-contract change.
axes: Vec<(String, Axis)>Named axis LINES this run produced (axis name, line), in run order — a
SKETCH publishes one per line geometry (construction included). Surfaced
here (exactly like Self::frames/Self::profiles) so the engine can
resolve a revolve/sweep axis reference to a world line at annotation-build
time, fully headless. #[serde(default)] keeps older serialized reports
(pre-axes) deserializing cleanly across the worker boundary.
Trait Implementations§
Source§impl Clone for SceneBuildReport
impl Clone for SceneBuildReport
Source§fn clone(&self) -> SceneBuildReport
fn clone(&self) -> SceneBuildReport
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for SceneBuildReport
impl Debug for SceneBuildReport
Source§impl Default for SceneBuildReport
impl Default for SceneBuildReport
Source§fn default() -> SceneBuildReport
fn default() -> SceneBuildReport
Source§impl<'de> Deserialize<'de> for SceneBuildReport
impl<'de> Deserialize<'de> for SceneBuildReport
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl !RefUnwindSafe for SceneBuildReport
impl !Sync for SceneBuildReport
impl Freeze for SceneBuildReport
impl Send for SceneBuildReport
impl Unpin for SceneBuildReport
impl UnsafeUnpin for SceneBuildReport
impl UnwindSafe for SceneBuildReport
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more