pub struct RestoredSolid {
pub name: String,
pub solid: BrepSolid,
}Expand description
One restored solid: its scene name plus the exact topology/geometry.
Fields§
§name: String§solid: BrepSolidTrait Implementations§
Source§impl Clone for RestoredSolid
impl Clone for RestoredSolid
Auto Trait Implementations§
impl !Freeze for RestoredSolid
impl !RefUnwindSafe for RestoredSolid
impl !Sync for RestoredSolid
impl Forget for RestoredSolid
impl Send for RestoredSolid
impl Unpin for RestoredSolid
impl UnsafeUnpin for RestoredSolid
impl UnwindSafe for RestoredSolid
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more