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ColumnTreeSpec

Struct ColumnTreeSpec 

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pub struct ColumnTreeSpec<'a> {
    pub id: &'a str,
    pub columns: &'a [ColumnSpec],
    pub root_label: Option<&'a str>,
    pub root_cells: Option<&'a HashMap<String, Value>>,
    pub empty_hint: Option<&'a str>,
    pub hits_prefix: &'a str,
}
Expand description

Everything the consumer supplies. Borrowed; the widget holds no state of its own beyond egui memory.

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§id: &'a str

Scope key for this tree’s transient view state and widget ids. Must be STABLE and UNIQUE per tree — two trees sharing it share their drag state and their text buffers.

§columns: &'a [ColumnSpec]

The columns, in spec order (the fallback order when layout.order does not name them).

§root_label: Option<&'a str>

An optional always-open root row above the tree ("Assembly"), drawn with its own cells taken from root_cells.

§root_cells: Option<&'a HashMap<String, Value>>

Cells for the root row, when there is one.

§empty_hint: Option<&'a str>

Text drawn in place of the body when rows is empty.

§hits_prefix: &'a str

Prefix for every published hit key. "" for a consumer that shows one tree at a time.

Auto Trait Implementations§

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impl<'a> Freeze for ColumnTreeSpec<'a>

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impl<'a> RefUnwindSafe for ColumnTreeSpec<'a>

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impl<'a> Send for ColumnTreeSpec<'a>

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impl<'a> Sync for ColumnTreeSpec<'a>

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impl<'a> Unpin for ColumnTreeSpec<'a>

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impl<'a> UnsafeUnpin for ColumnTreeSpec<'a>

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impl<'a> UnwindSafe for ColumnTreeSpec<'a>

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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