pub struct ContextBarPanel { /* private fields */ }Expand description
The context bar’s transient UI state (the model lives in the engine).
Implementations§
Source§impl ContextBarPanel
impl ContextBarPanel
pub fn new() -> Self
Sourcepub fn card(&mut self, ui: &mut Ui, state: &mut EngineState) -> ContextOutcome
pub fn card(&mut self, ui: &mut Ui, state: &mut EngineState) -> ContextOutcome
Draw the context bar as a FLOATING panel over the viewport (nothing when
nothing is selected — like the old app’s floating selection action bar).
Drawn at ctx level (not inside the scrollable side panel) so its buttons
are always reachable regardless of side-panel scroll. Returns a
ContextOutcome — the feature id the shell should expand in the history
tree (after a create-from-selection or edit-owning action) plus any entity
names the shell should open pinned Info windows for (after the Info action).
Trait Implementations§
Source§impl Default for ContextBarPanel
impl Default for ContextBarPanel
Source§fn default() -> ContextBarPanel
fn default() -> ContextBarPanel
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ContextBarPanel
impl RefUnwindSafe for ContextBarPanel
impl Send for ContextBarPanel
impl Sync for ContextBarPanel
impl Unpin for ContextBarPanel
impl UnsafeUnpin for ContextBarPanel
impl UnwindSafe for ContextBarPanel
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