pub struct Pointer {
pub pos: Option<Pos2>,
pub buttons: [bool; 5],
pub modifiers: Modifiers,
pub now: f64,
pub reset_clicks: bool,
/* private fields */
}Fields§
§pos: Option<Pos2>§modifiers: Modifiers§now: f64egui’s clock for the frame being drained, set by
drain_input
before the frame’s commands run.
reset_clicks: boolSet by click_gap: the queue replaces egui’s
PointerState with a fresh one after this frame’s commands.
Implementations§
Source§impl Pointer
impl Pointer
pub fn state(&self) -> PointerState
pub fn moved(&mut self, x: f32, y: f32, out: &mut Vec<Event>)
Sourcepub fn click_gap(&mut self) -> bool
pub fn click_gap(&mut self) -> bool
Start a NEW click sequence: forget egui’s click history when an injected click is still inside its multi-click window. Returns whether it did.
egui counts clicks by time, and checks the place only against the LAST click, so a click on one widget a few frames (1/60 s each headless) before a double click on another makes the double a TRIPLE, and a widget clicked twice by two scripted single clicks reads the second as a double (ecad-kicad-dialog-folders-2026-09-23).
The history is egui’s PointerState, whose click times are private;
the queue swaps in PointerState::default() (its options are refreshed
every pass). egui’s CLOCK is not touched: the first version jumped it
past the window instead, and the app’s own timers saw the jump, so a
toast aged 0.6 s per click (ecad-mcp-click-count-export-wording).
The window is the TRIPLE one, twice the double’s: the second click of
a new double looks two clicks back. Nothing is reset while a button is
held (a drag in progress lives in the same state), or when the last
click is already outside the window.
pub fn gone(&mut self, out: &mut Vec<Event>)
pub fn wheel(&mut self, dx: f32, dy: f32, unit: WheelUnit, out: &mut Vec<Event>)
pub fn set_modifiers(&mut self, m: Modifiers)
pub fn key( &mut self, name: &str, pressed: bool, repeat: bool, out: &mut Vec<Event>, ) -> Result<(), String>
pub fn text(&mut self, text: &str, out: &mut Vec<Event>)
Trait Implementations§
Auto Trait Implementations§
impl Forget for Pointer
impl Freeze for Pointer
impl RefUnwindSafe for Pointer
impl Send for Pointer
impl Sync for Pointer
impl Unpin for Pointer
impl UnsafeUnpin for Pointer
impl UnwindSafe for Pointer
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