LevelUpCostDB

Struct LevelUpCostDB 

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pub struct LevelUpCostDB {
    pub stage0: Vec<usize>,
    pub elite1: usize,
    pub stage1: Vec<usize>,
    pub elite2: usize,
    pub stage2: Vec<usize>,
}
Expand description

计算干员升级所需的所有数据

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§stage0: Vec<usize>

精 0 每升一级需要消耗的资源

§elite1: usize

精 1 需要的资源

§stage1: Vec<usize>

精 1 每升一级需要消耗的资源

§elite2: usize

精 2 需要的资源

§stage2: Vec<usize>

精 2 每升一级需要消耗的资源

Implementations§

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impl LevelUpCostDB

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pub fn star1_exp() -> Self

升级 1 星干员所需要的经验值

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pub fn star1_cash() -> Self

升级 1 星干员所需要的龙门币

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pub fn star2_exp() -> Self

升级 1 星干员所需要的经验值

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pub fn star2_cash() -> Self

升级 2 星干员所需要的龙门币

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pub fn star3_exp() -> Self

升级 1 星干员所需要的经验值

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pub fn star3_cash() -> Self

升级 3 星干员所需要的龙门币

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pub fn star4_exp() -> Self

升级 1 星干员所需要的经验值

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pub fn star4_cash() -> Self

升级 4 星干员所需要的龙门币

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pub fn star5_exp() -> Self

升级 1 星干员所需要的经验值

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pub fn star5_cash() -> Self

升级 5 星干员所需要的龙门币

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pub fn star6_exp() -> Self

升级 1 星干员所需要的经验值

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pub fn star6_cash() -> Self

升级 6 星干员所需要的龙门币

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impl LevelUpCostDB

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pub fn can_elite1(&self) -> bool

该干员是否能精1

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pub fn can_elite2(&self) -> bool

该干员是否能精2

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pub fn max_level(&self) -> [usize; 3]

该干员各阶段的最大等级

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pub fn cost( &self, from: (usize, usize), to: (usize, usize), ) -> Result<usize, String>

需要花费的资源量

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pub fn cost_detail( &self, from: (usize, usize), to: (usize, usize), ) -> Result<LevelUpCost, String>

列出每个阶段需要花费的资源量

§带有容错机制
  • 如果等级是 0, 视为 1 级
  • 如果等级上限超出实际上限, 超出部分填 0, 不影响结果

Trait Implementations§

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impl Clone for LevelUpCostDB

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fn clone(&self) -> LevelUpCostDB

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LevelUpCostDB

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for LevelUpCostDB

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for LevelUpCostDB

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fn eq(&self, other: &LevelUpCostDB) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for LevelUpCostDB

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impl StructuralPartialEq for LevelUpCostDB

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.