zz_data/core/
text.rs

1use serde::{Deserialize, Serialize};
2
3/// Represents text parsed from game files.
4#[derive(Debug, Serialize, Deserialize)]
5pub struct Text {
6    pub id: String,
7    pub content_length: i32,
8    pub content: String,
9    pub text_type: i32,
10    pub mark: String
11}