1use yew::prelude::{html, Component, Context, Html, Properties};
8
9pub struct CameraFill {}
10
11#[derive(Properties, Debug, Clone, PartialEq, Eq)]
12pub struct Props {
13 #[prop_or_default]
14 pub class: Option<&'static str>,
15
16 #[prop_or_default]
17 pub width: Option<&'static str>,
18
19 #[prop_or_default]
20 pub height: Option<&'static str>,
21
22 #[prop_or_default]
23 pub color: Option<&'static str>,
24
25 #[prop_or_default]
26 pub fill: Option<&'static str>,
27
28 #[prop_or_default]
29 pub spin: bool,
30
31 #[prop_or_default]
32 pub rotate: i16,
33}
34
35impl Component for CameraFill {
36 type Properties = Props;
37 type Message = ();
38
39 fn create(_ctx: &Context<Self>) -> Self {
40 Self {}
41 }
42
43 fn view(&self, ctx: &Context<Self>) -> Html {
44 let props = ctx.props();
45 let mut style = String::new();
47 if props.rotate != 0 {
48 style += &format!("transform: rotate({}deg);", props.rotate);
49 }
50 html! {
51 <svg
52 xmlns={ "http://www.w3.org/2000/svg" }
53 class={ props.class.unwrap_or("") }
54 width={ props.width.unwrap_or("16") }
55 height={ props.height.unwrap_or("16") }
56 focusable={ "false" }
57 data-icon={ "camera-fill" }
58 viewBox={ "0 0 16 16" }
59 fill={ props.fill.unwrap_or("currentColor") }
60 style={ style }
61 >
62 <path d="M10.5 8.5a2.5 2.5 0 1 1-5 0 2.5 2.5 0 0 1 5 0"/>
63 <path d="M2 4a2 2 0 0 0-2 2v6a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V6a2 2 0 0 0-2-2h-1.172a2 2 0 0 1-1.414-.586l-.828-.828A2 2 0 0 0 9.172 2H6.828a2 2 0 0 0-1.414.586l-.828.828A2 2 0 0 1 3.172 4zm.5 2a.5.5 0 1 1 0-1 .5.5 0 0 1 0 1m9 2.5a3.5 3.5 0 1 1-7 0 3.5 3.5 0 0 1 7 0"/>
64 </svg>
65 }
66 }
67}