zstd_framed/writer.rs
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use crate::{
buffer::Buffer as _,
encoder::{ZstdFramedEncoder, ZstdFramedEncoderSeekTableConfig},
ZstdOutcome,
};
/// A writer that writes a compressed zstd stream to the underlying writer.
///
/// The underlying writer `W` must implement the following traits:
///
/// - [`std::io::Write`]
///
/// For async support, see [`crate::AsyncZstdWriter`].
///
/// ## Construction
///
/// Create a builder using [`ZstdWriter::builder`]. See [`ZstdWriterBuilder`]
/// for builder options. Call [`ZstdWriterBuilder::build`] to build the
/// [`ZstdWriter`] instance.
///
/// ```
/// # fn main() -> Result<(), Box<dyn std::error::Error>> {
/// # let compressed_file = vec![];
/// let mut writer = zstd_framed::ZstdWriter::builder(compressed_file)
/// .with_compression_level(3) // Set custom compression level
/// .with_seek_table(1024 * 1024) // Write zstd seekable format table
/// .build()?;
///
/// // ...
///
/// writer.shutdown()?; // Optional, will shut down automatically on drop
/// # Ok(())
/// # }
/// ```
///
/// ## Writing multiple frames
///
/// To allow for efficient seeking (e.g. when using [`ZstdReaderBuilder::with_seek_table`](crate::reader::ZstdReaderBuilder::with_seek_table)),
/// you can write multiple zstd frames to the underlying writer. If the
/// [`.with_seek_table()`](ZstdWriterBuilder::with_seek_table) option is
/// given during construction, multiple frames will be created automatically
/// to fit within the given `max_frame_size`.
///
/// Alternatively, you can use [`ZstdWriter::finish_frame()`] to explicitly
/// split the underlying stream into multiple frames. [`.finish_frame()`](ZstdWriter::finish_frame)
/// can be used even when not using the [`.with_seek_table()`](ZstdWriterBuilder::with_seek_table)
/// option (but note the seek table will only be written when using
/// [`.with_seek_table()`](ZstdWriterBuilder::with_seek_table)).
///
/// ## Clean shutdown
///
/// To ensure the writer shuts down cleanly (including flushing any in-memory
/// buffers and writing the seek table if enabled with [`.with_seek_table()`](ZstdWriterBuilder::with_seek_table)),
/// you can explicitly call the [`ZstdWriter::shutdown`] method. This
/// method will also be called automatically on drop, but errors will
/// be ignored.
pub struct ZstdWriter<'dict, W>
where
W: std::io::Write,
{
writer: W,
encoder: ZstdFramedEncoder<'dict>,
buffer: crate::buffer::FixedBuffer<Vec<u8>>,
}
impl<W> ZstdWriter<'_, W>
where
W: std::io::Write,
{
/// Create a new zstd writer that writes a compressed zstd stream
/// to the underlying writer.
pub fn builder(writer: W) -> ZstdWriterBuilder<W> {
ZstdWriterBuilder::new(writer)
}
/// Explicitly finish the current zstd frame. If more data is written,
/// a new frame will be started.
///
/// When using [`ZstdWriterBuilder::with_seek_table`], the just-finished
/// frame will be reflected in the resulting seek table.
pub fn finish_frame(&mut self) -> std::io::Result<()> {
self.encoder.finish_frame(&mut self.buffer)?;
Ok(())
}
/// Cleanly shut down the zstd stream. This will flush internal buffers,
/// finish writing any partially-written frames, and write the
/// seek table when using [`ZstdWriterBuilder::with_seek_table`].
///
/// This method will be called automatically on drop, although
/// any errors will be ignored.
pub fn shutdown(&mut self) -> std::io::Result<()> {
loop {
// Flush any uncommitted data
self.flush_uncommitted()?;
// Shut down the encoder
let outcome = self.encoder.shutdown(&mut self.buffer)?;
match outcome {
ZstdOutcome::HasMore { .. } => {
// Encoder still has more to write, so keep looping
}
ZstdOutcome::Complete(_) => {
// Encoder has nothing else to do, so we're done
break;
}
}
}
// Flush any final data from the encoder
self.flush_uncommitted()?;
// Flush the underlying writer for good measure
self.writer.flush()?;
Ok(())
}
/// Write all uncommitted buffered data to the underlying writer. After
/// returning `Ok(_)`, `self.buffer` will be empty.
fn flush_uncommitted(&mut self) -> std::io::Result<()> {
loop {
// Get the uncommitted data to write
let uncommitted = self.buffer.uncommitted();
if uncommitted.is_empty() {
// If there's no uncommitted data, we're done
return Ok(());
}
// Write the data to the underlying writer, and record it
// as committed
let committed = self.writer.write(uncommitted)?;
self.buffer.commit(committed);
if committed == 0 {
// The underlying reader didn't accept any more of our data
return Err(std::io::Error::new(
std::io::ErrorKind::WriteZero,
"failed to write buffered data",
));
}
}
}
}
impl<W> std::io::Write for ZstdWriter<'_, W>
where
W: std::io::Write,
{
fn write(&mut self, data: &[u8]) -> Result<usize, std::io::Error> {
loop {
// Write all buffered data
self.flush_uncommitted()?;
// Encode the newly-written data
let outcome = self.encoder.encode(data, &mut self.buffer)?;
match outcome {
ZstdOutcome::HasMore { .. } => {
// The encoder has more to do before data can be encoded
}
ZstdOutcome::Complete(consumed) => {
// We've now encoded some data to the buffer, so we're done
return Ok(consumed);
}
}
}
}
fn flush(&mut self) -> std::io::Result<()> {
loop {
// Write all buffered data
self.flush_uncommitted()?;
// Flush any data from the encoder to the interal buffer
let outcome = self.encoder.flush(&mut self.buffer)?;
match outcome {
ZstdOutcome::HasMore { .. } => {
// zstd still has more data to flush, so loop again
}
ZstdOutcome::Complete(_) => {
// No more data from the encoder
break;
}
}
}
// Write any newly buffered data from the encoder
self.flush_uncommitted()?;
// Flush the underlying writer
self.writer.flush()
}
}
impl<W> Drop for ZstdWriter<'_, W>
where
W: std::io::Write,
{
fn drop(&mut self) {
// Try to shut down the writer
let _ = self.shutdown();
}
}
/// A builder that builds a [`ZstdWriter`] from the provided writer.
pub struct ZstdWriterBuilder<W> {
writer: W,
compression_level: i32,
seek_table_config: Option<ZstdFramedEncoderSeekTableConfig>,
}
impl<W> ZstdWriterBuilder<W> {
fn new(writer: W) -> Self {
Self {
writer,
compression_level: 0,
seek_table_config: None,
}
}
/// Set the zstd compression level.
pub fn with_compression_level(mut self, level: i32) -> Self {
self.compression_level = level;
self
}
/// Write the stream using the [zstd seekable format].
///
/// Once the current zstd frame reaches a decompressed size of
/// `max_frame_size`, a new frame will automatically be started. When
/// the writer is [shut down](ZstdWriter::shutdown), a final frame
/// containing a seek table will be written to the end of the writer.
/// This seek table can be used to efficiently seek through the file, such
/// as by using [crate::table::read_seek_table] along with
/// [`ZstdReaderBuilder::with_seek_table`](crate::reader::ZstdReaderBuilder::with_seek_table).
///
/// [zstd seekable format]: https://github.com/facebook/zstd/tree/51eb7daf39c8e8a7c338ba214a9d4e2a6a086826/contrib/seekable_format
pub fn with_seek_table(mut self, max_frame_size: u32) -> Self {
assert!(max_frame_size > 0, "max frame size must be greater than 0");
self.seek_table_config = Some(ZstdFramedEncoderSeekTableConfig { max_frame_size });
self
}
/// Build the writer.
pub fn build(self) -> std::io::Result<ZstdWriter<'static, W>>
where
W: std::io::Write,
{
let zstd_encoder = zstd::stream::raw::Encoder::new(self.compression_level)?;
let buffer = crate::buffer::FixedBuffer::new(vec![0; zstd::zstd_safe::CCtx::out_size()]);
let encoder = ZstdFramedEncoder::new(zstd_encoder, self.seek_table_config);
Ok(ZstdWriter {
writer: self.writer,
encoder,
buffer,
})
}
}