zng_app/widget.rs
1//! Widget, UI node API.
2
3pub mod base;
4pub mod border;
5pub mod builder;
6pub mod info;
7pub mod inspector;
8pub mod node;
9
10mod easing;
11pub use easing::*;
12
13use atomic::Atomic;
14use parking_lot::{Mutex, RwLock};
15use std::{
16 borrow::Cow,
17 pin::Pin,
18 sync::{Arc, atomic::Ordering::Relaxed},
19};
20use zng_app_context::context_local;
21use zng_clone_move::clmv;
22use zng_handle::Handle;
23use zng_layout::unit::{DipPoint, DipToPx as _, Layout1d, Layout2d, Px, PxPoint, PxTransform};
24use zng_state_map::{OwnedStateMap, StateId, StateMapMut, StateMapRef, StateValue};
25use zng_task::UiTask;
26use zng_txt::{Txt, formatx};
27use zng_var::{AnyVar, BoxAnyVarValue, ResponseVar, Var, VarHandle, VarHandles, VarValue};
28use zng_view_api::display_list::ReuseRange;
29
30use crate::{
31 event::{Event, EventArgs, EventHandle, EventHandles},
32 handler::{APP_HANDLER, AppWeakHandle, Handler, HandlerExt as _, HandlerResult},
33 update::{LayoutUpdates, RenderUpdates, UPDATES, UpdateFlags, UpdateOp, UpdatesTrace},
34 window::WINDOW,
35};
36
37use self::info::{WidgetBorderInfo, WidgetBoundsInfo, WidgetInfo};
38
39// proc-macros used internally during widget creation.
40#[doc(hidden)]
41pub use zng_app_proc_macros::{property_impl, property_meta, widget_new};
42
43pub use zng_app_proc_macros::{property, widget, widget_mixin};
44
45/// <span data-del-macro-root></span> Sets properties and when condition on a widget builder.
46///
47/// # Examples
48///
49/// ```
50/// # use zng_app::{*, widget::{base::*, node::*, widget, property}};
51/// # use zng_var::*;
52/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
53/// # #[widget($crate::Wgt)]
54/// # pub struct Wgt(WidgetBase);
55/// # fn main() {
56/// # let flag = true;
57/// #
58/// let mut wgt = Wgt::widget_new();
59///
60/// if flag {
61/// widget_set! {
62/// &mut wgt;
63/// enabled = false;
64/// }
65/// }
66///
67/// widget_set! {
68/// &mut wgt;
69/// id = "wgt";
70/// }
71///
72/// let wgt = wgt.widget_build();
73/// # }
74/// ```
75///
76/// In the example above the widget will always build with custom `id`, but only will set `enabled = false` when `flag` is `true`.
77///
78/// Note that properties are designed to have a default *neutral* value that behaves as if unset, in the example case you could more easily write:
79///
80/// ```
81/// # zng_app::enable_widget_macros!();
82/// # use zng_app::{*, widget::{node::*, base::*, widget, property}};
83/// # use zng_color::*;
84/// # use zng_var::*;
85/// # #[widget($crate::Wgt)] pub struct Wgt(WidgetBase);
86/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
87/// # fn main() {
88/// # let flag = true;
89/// let wgt = Wgt! {
90/// enabled = !flag;
91/// id = "wgt";
92/// };
93/// # }
94/// ```
95///
96/// You should use this macro only in contexts where a widget will be build in steps, or in very hot code paths where a widget
97/// has many properties and only some will be non-default per instance.
98///
99/// # Property Assign
100///
101/// Properties can be assigned using the `property = value;` syntax, this expands to a call to the property method, either
102/// directly implemented on the widget or from a trait.
103///
104/// ```
105/// # use zng_app::{*, widget::{node::*, property}};
106/// # use zng_color::*;
107/// # use zng_var::*;
108/// # use zng_layout::unit::*;
109/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
110/// # fn main() {
111/// # let wgt = zng_app::widget::base::WidgetBase! {
112/// id = "name";
113/// background_color = colors::BLUE;
114/// # }; }
115/// ```
116///
117/// The example above is equivalent to:
118///
119/// ```
120/// # use zng_app::{*, widget::{node::*, property}};
121/// # use zng_color::*;
122/// # use zng_var::*;
123/// # use zng_layout::unit::*;
124/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
125/// # fn main() {
126/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
127/// wgt.id("name");
128/// wgt.background_color(colors::BLUE);
129/// # }
130/// ```
131///
132/// Note that `id` is an intrinsic property inherited from [`WidgetBase`], but `background_color` is an extension property declared
133/// by a [`property`] function. Extension properties require `&mut self` access to the widget, intrinsic properties only require `&self`,
134/// this is done so that IDEs that use a different style for mutable methods highlight the properties that are not intrinsic to the widget.
135///
136/// ## Path Assign
137///
138/// A full or partial path can be used to specify exactly what extension property will be set:
139///
140/// ```
141/// # use zng_app::{*, widget::{node::*, property}};
142/// # use zng_color::*;
143/// # use zng_var::*;
144/// # use zng_layout::unit::*;
145/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
146/// # fn main() {
147/// # let wgt = zng_app::widget::base::WidgetBase! {
148/// self::background_color = colors::BLUE;
149/// # }; }
150/// ```
151///
152/// In the example above `self::background_color` specify that an extension property that is imported in the `self` module must be set,
153/// even if the widget gets an intrinsic `background_color` property the extension property will still be used.
154///
155/// The example above is equivalent to:
156///
157/// ```
158/// # use zng_app::{*, widget::{node::*, property}};
159/// # use zng_color::*;
160/// # use zng_var::*;
161/// # use zng_layout::unit::*;
162/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
163/// # fn main() {
164/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
165/// self::background_color::background_color(&mut wgt, colors::BLUE);
166/// # }
167/// ```
168///
169/// ## Named Assign
170///
171/// Properties can have multiple parameters, multiple parameters can be set using the struct init syntax:
172///
173/// ```rust,no_fmt
174/// # use zng_app::{*, widget::{node::*, property}};
175/// # use zng_color::*;
176/// # use zng_var::*;
177/// # use zng_layout::unit::*;
178/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
179/// # fn main() {
180/// # let wgt = zng_app::widget::base::WidgetBase! {
181/// border = {
182/// widths: 1,
183/// sides: colors::RED,
184/// };
185/// # }; }
186/// ```
187///
188/// Note that just like in struct init the parameters don't need to be in order:
189///
190/// ```rust,no_fmt
191/// # use zng_app::{*, widget::{node::*, property}};
192/// # use zng_color::*;
193/// # use zng_var::*;
194/// # use zng_layout::unit::*;
195/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
196/// # fn main() {
197/// # let wgt = zng_app::widget::base::WidgetBase! {
198/// border = {
199/// sides: colors::RED,
200/// widths: 1,
201/// };
202/// # }; }
203/// ```
204///
205/// Internally each property method has auxiliary methods that validate the member names and construct the property using sorted params, therefore
206/// accepting any parameter order. Note each parameter is evaluated in the order they appear, even if they are assigned in a different order after.
207///
208/// ```rust,no_fmt
209/// # use zng_app::{*, widget::{node::*, property}};
210/// # use zng_color::*;
211/// # use zng_var::*;
212/// # use zng_layout::unit::*;
213/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
214/// # fn main() {
215/// let mut eval_order = vec![];
216///
217/// # let wgt = zng_app::widget::base::WidgetBase! {
218/// border = {
219/// sides: {
220/// eval_order.push("sides");
221/// colors::RED
222/// },
223/// widths: {
224/// eval_order.push("widths");
225/// 1
226/// },
227/// };
228/// # };
229///
230/// assert_eq!(eval_order, vec!["sides", "widths"]);
231/// # }
232/// ```
233///
234/// ## Unnamed Assign Multiple
235///
236/// Properties with multiple parameters don't need to be set using the named syntax:
237///
238/// ```rust,no_fmt
239/// # use zng_app::{*, widget::{node::*, property}};
240/// # use zng_color::*;
241/// # use zng_var::*;
242/// # use zng_layout::unit::*;
243/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
244/// # fn main() {
245/// # let wgt = zng_app::widget::base::WidgetBase! {
246/// border = 1, colors::RED;
247/// # }; }
248/// ```
249///
250/// The example above is equivalent to:
251///
252/// ```
253/// # use zng_app::{*, widget::{node::*, property}};
254/// # use zng_color::*;
255/// # use zng_var::*;
256/// # use zng_layout::unit::*;
257/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
258/// # fn main() {
259/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
260/// wgt.border(1, colors::RED);
261/// # }
262/// ```
263///
264/// ## Shorthand Assign
265///
266/// Is a variable with the same name as a property is in context the `= name` can be omitted:
267///
268/// ```
269/// # use zng_app::{*, widget::{node::*, property}};
270/// # use zng_color::*;
271/// # use zng_var::*;
272/// # use zng_layout::unit::*;
273/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
274/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
275/// # fn main() {
276/// let id = "name";
277/// let background_color = colors::BLUE;
278/// let widths = 1;
279///
280/// let wgt = zng_app::widget::base::WidgetBase! {
281/// id;
282/// self::background_color;
283/// border = {
284/// widths,
285/// sides: colors::RED,
286/// };
287/// };
288/// # }
289/// ```
290///
291/// Note that the shorthand syntax also works for path properties and parameter names.
292///
293/// The above is equivalent to:
294///
295/// ```
296/// # use zng_app::{*, widget::{node::*, property}};
297/// # use zng_color::*;
298/// # use zng_var::*;
299/// # use zng_layout::unit::*;
300/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
301/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
302/// # fn main() {
303/// let id = "name";
304/// let background_color = colors::BLUE;
305/// let widths = 1;
306///
307/// let wgt = zng_app::widget::base::WidgetBase! {
308/// id = id;
309/// self::background_color = background_color;
310/// border = {
311/// widths: widths,
312/// sides: colors::RED,
313/// };
314/// };
315/// # }
316/// ```
317///
318/// # Property Unset
319///
320/// All properties can be assigned to an special value `unset!`, that *removes* a property, when the widget is build the
321/// unset property will not be instantiated:
322///
323/// ```rust,no_fmt
324/// # use zng_app::{*, widget::{node::*, property}};
325/// # use zng_color::*;
326/// # use zng_var::*;
327/// # use zng_layout::unit::*;
328/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
329/// # fn main() {
330/// # let wgt = zng_app::widget::base::WidgetBase! {
331/// border = unset!;
332/// # }; }
333/// ```
334///
335/// The example above is equivalent to:
336///
337/// ```
338/// # use zng_app::{*, widget::{node::*, property}};
339/// # use zng_color::*;
340/// # use zng_var::*;
341/// # use zng_layout::unit::*;
342/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
343/// # fn main() {
344/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
345/// wgt.unset_border();
346/// # }
347/// ```
348///
349/// Each property method generates an auxiliary `unset_property` method, the unset is registered in the widget builder using the current
350/// importance, in `widget_intrinsic` they only unset already inherited default assigns, in instances it unsets all inherited or
351/// previous assigns, see [`WidgetBuilder::push_unset`] for more details.
352///
353/// # Generic Properties
354///
355/// Generic properties need a *turbofish* annotation on assign:
356///
357/// ```rust,no_fmt
358/// # use zng_app::{*, widget::{node::*, property}};
359/// # use zng_color::*;
360/// # use zng_var::*;
361/// # use zng_layout::unit::*;
362/// # #[property(CONTEXT)] pub fn value<T: VarValue>(child: impl IntoUiNode, value: impl IntoVar<T>) -> UiNode { child.into_node() }
363/// #
364/// # fn main() {
365/// # let wgt = zng_app::widget::base::WidgetBase! {
366/// value::<f32> = 1.0;
367/// # };}
368/// ```
369///
370/// # When
371///
372/// Conditional property assigns can be setup using `when` blocks. A `when` block has a `bool` expression and property assigns,
373/// when the expression is `true` each property has the assigned value, unless it is overridden by a later `when` block.
374///
375/// ```rust,no_fmt
376/// # use zng_app::{*, widget::{node::*, property}};
377/// # use zng_color::*;
378/// # use zng_var::*;
379/// # use zng_layout::unit::*;
380/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
381/// # #[property(EVENT)] pub fn is_pressed(child: impl IntoUiNode, state: impl IntoVar<bool>) -> UiNode { child.into_node() }
382/// # fn main() {
383/// # let _scope = APP.minimal();
384/// # let wgt = zng_app::widget::base::WidgetBase! {
385/// background_color = colors::RED;
386///
387/// when *#is_pressed {
388/// background_color = colors::GREEN;
389/// }
390/// # }; }
391/// ```
392///
393/// ## When Condition
394///
395/// The `when` block defines a condition expression, in the example above this is `*#is_pressed`. The expression can be any Rust expression
396/// that results in a [`bool`] value, you can reference properties in it using the `#` token followed by the property name or path and you
397/// can reference variables in it using the `#{var}` syntax. If a property or var is referenced the `when` block is dynamic, updating all
398/// assigned properties when the expression result changes.
399///
400/// ### Property Reference
401///
402/// The most common `when` expression reference is a property, in the example above the `is_pressed` property is instantiated for the widget
403/// and it controls when the background is set to green. Note that a reference to the value is inserted in the expression
404/// so an extra deref `*` is required. A property can also be referenced with a path, `#properties::is_pressed` also works.
405///
406/// The syntax seen so far is actually a shorthand way to reference the first input of a property, the full syntax is `#is_pressed.0` or
407/// `#is_pressed.state`. You can use the extended syntax to reference inputs of properties with more than one input, the input can be
408/// reference by tuple-style index or by name. Note that if the value it self is a tuple or `struct` you need to use the extended syntax
409/// to reference a member of the value, `#foo.0.0` or `#foo.0.name`. Methods have no ambiguity, `#foo.name()` is the same as `#foo.0.name()`.
410///
411/// Not all properties can be referenced in `when` conditions, only inputs of type `impl IntoVar<T>` and `impl IntoValue<T>` are
412/// allowed, attempting to reference a different kind of input generates a compile error.
413///
414/// ### Variable Reference
415///
416/// Other variable can also be referenced, context variables or any locally declared variable can be referenced. Like with properties
417/// the variable value is inserted in the expression as a reference so you may need to deref in case the var is a simple [`Copy`] value.
418///
419/// ```rust,no_fmt
420/// # use zng_app::{*, widget::{node::*, property, self}};
421/// # use zng_color::*;
422/// # use zng_var::*;
423/// # use zng_layout::unit::*;
424/// #
425/// # #[property(FILL)]
426/// # pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode {
427/// # let _ = color;
428/// # child.into_node()
429/// # }
430/// #
431/// context_var! {
432/// pub static FOO_VAR: Vec<&'static str> = vec![];
433/// pub static BAR_VAR: bool = false;
434/// }
435///
436/// # fn main() {
437/// # let _scope = APP.minimal();
438/// # let wgt = widget::base::WidgetBase! {
439/// background_color = colors::RED;
440/// when !*#{BAR_VAR} && #{FOO_VAR}.contains(&"green") {
441/// background_color = colors::GREEN;
442/// }
443/// # };}
444/// ```
445///
446/// ## When Assigns
447///
448/// Inside the `when` block a list of property assigns is expected, most properties can be assigned, but `impl IntoValue<T>` properties cannot,
449/// you also cannot `unset!` in when assigns, a compile time error happens if the property cannot be assigned.
450///
451/// On instantiation a single instance of the property will be generated, the parameters will track the when expression state and update
452/// to the value assigned when it is `true`. When no block is `true` the value assigned to the property outside `when` blocks is used, or the property default value. When more then one block is `true` the *last* one sets the value.
453///
454/// ### Default Values
455///
456/// A when assign can be defined by a property without setting a default value, during instantiation if the property declaration has
457/// a default value it is used, or if the property was later assigned a value it is used as *default*, if it is not possible to generate
458/// a default value the property is not instantiated and the when assign is not used.
459///
460/// The same apply for properties referenced in the condition expression, note that all `is_state` properties have a default value so
461/// it is more rare that a default value is not available. If a condition property cannot be generated the entire when block is ignored.
462///
463/// [`WidgetBase`]: struct@crate::widget::base::WidgetBase
464/// [`WidgetBuilder::push_unset`]: crate::widget::builder::WidgetBuilder::push_unset
465#[macro_export]
466macro_rules! widget_set {
467 (
468 $(#[$skip:meta])*
469 $($invalid:ident)::+ = $($tt:tt)*
470 ) => {
471 compile_error!{
472 "expected `&mut <wgt>;` at the beginning"
473 }
474 };
475 (
476 $(#[$skip:meta])*
477 when = $($invalid:tt)*
478 ) => {
479 compile_error!{
480 "expected `&mut <wgt>;` at the beginning"
481 }
482 };
483 (
484 $wgt_mut:ident;
485 $($tt:tt)*
486 ) => {
487 $crate::widget::widget_set! {
488 &mut *$wgt_mut;
489 $($tt)*
490 }
491 };
492 (
493 $wgt_borrow_mut:expr;
494 $($tt:tt)*
495 ) => {
496 $crate::widget::widget_new! {
497 new {
498 let wgt__ = $wgt_borrow_mut;
499 }
500 build { }
501 set { $($tt)* }
502 }
503 };
504}
505#[doc(inline)]
506pub use widget_set;
507
508/// <span data-del-macro-root></span> Implement a property on the widget to strongly associate it with the widget.
509///
510/// Widget implemented properties can be used on the widget without needing to be imported, they also show in
511/// the widget documentation page. As a general rule only properties that are captured by the widget, or only work with the widget,
512/// or have an special meaning in the widget are implemented like this, standalone properties that can be used in
513/// any widget are not implemented.
514///
515/// Note that you can also implement a property for a widget in the property declaration using the
516/// `impl(Widget)` directive in the [`property`] macro.
517///
518/// # Syntax
519///
520/// The macro syntax is one or more impl declarations, each declaration can have docs followed by the implementation
521/// visibility, usually `pub`, followed by the path to the property function, followed by a parenthesized list of
522/// the function input arguments, terminated by semicolon.
523///
524/// `pub path::to::property(input: impl IntoVar<bool>);`
525///
526/// # Examples
527///
528/// The example below declares a widget and uses this macro to implements the `align` property for the widget.
529///
530/// ```
531/// # fn main() { }
532/// # use zng_app::widget::{*, node::{UiNode, IntoUiNode}, base::WidgetBase};
533/// # use zng_layout::unit::Align;
534/// # use zng_var::IntoVar;
535/// # mod zng { use super::*; pub mod widget { use super::*; #[zng_app::widget::property(LAYOUT)] pub fn align(child: impl IntoUiNode, align: impl IntoVar<Align>) -> UiNode { child.into_node() } } }
536/// #
537/// #[widget($crate::MyWgt)]
538/// pub struct MyWgt(WidgetBase);
539///
540/// impl MyWgt {
541/// widget_impl! {
542/// /// Docs for the property in the widget.
543/// pub zng::widget::align(align: impl IntoVar<Align>);
544/// }
545/// }
546/// ```
547#[macro_export]
548macro_rules! widget_impl {
549 (
550 $(
551 $(#[$attr:meta])*
552 $vis:vis $($property:ident)::+ ($($arg:ident : $arg_ty:ty)*);
553 )+
554 ) => {
555 $(
556 $crate::widget::property_impl! {
557 attrs { $(#[$attr])* }
558 vis { $vis }
559 path { $($property)::* }
560 args { $($arg:$arg_ty),* }
561 }
562 )+
563 }
564}
565#[doc(inline)]
566pub use widget_impl;
567
568zng_unique_id::unique_id_64! {
569 /// Unique ID of a widget.
570 ///
571 /// # Name
572 ///
573 /// IDs are only unique for the same process.
574 /// You can associate a [`name`] with an ID to give it a persistent identifier.
575 ///
576 /// [`name`]: WidgetId::name
577 pub struct WidgetId;
578}
579zng_unique_id::impl_unique_id_name!(WidgetId);
580zng_unique_id::impl_unique_id_fmt!(WidgetId);
581zng_unique_id::impl_unique_id_bytemuck!(WidgetId);
582
583zng_var::impl_from_and_into_var! {
584 /// Calls [`WidgetId::named`].
585 fn from(name: &'static str) -> WidgetId {
586 WidgetId::named(name)
587 }
588 /// Calls [`WidgetId::named`].
589 fn from(name: String) -> WidgetId {
590 WidgetId::named(name)
591 }
592 /// Calls [`WidgetId::named`].
593 fn from(name: Cow<'static, str>) -> WidgetId {
594 WidgetId::named(name)
595 }
596 /// Calls [`WidgetId::named`].
597 fn from(name: char) -> WidgetId {
598 WidgetId::named(name)
599 }
600 /// Calls [`WidgetId::named`].
601 fn from(name: Txt) -> WidgetId {
602 WidgetId::named(name)
603 }
604 fn from(id: WidgetId) -> zng_view_api::access::AccessNodeId {
605 zng_view_api::access::AccessNodeId(id.get())
606 }
607
608 fn from(some: WidgetId) -> Option<WidgetId>;
609}
610impl serde::Serialize for WidgetId {
611 fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
612 where
613 S: serde::Serializer,
614 {
615 let name = self.name();
616 if name.is_empty() {
617 use serde::ser::Error;
618 return Err(S::Error::custom("cannot serialize unnamed `WidgetId`"));
619 }
620 name.serialize(serializer)
621 }
622}
623impl<'de> serde::Deserialize<'de> for WidgetId {
624 fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
625 where
626 D: serde::Deserializer<'de>,
627 {
628 let name = Txt::deserialize(deserializer)?;
629 Ok(WidgetId::named(name))
630 }
631}
632
633/// Defines how widget update requests inside [`WIDGET::with_context`] are handled.
634#[derive(Debug, Clone, Copy, PartialEq, Eq)]
635pub enum WidgetUpdateMode {
636 /// All updates flagged during the closure call are discarded, previous pending
637 /// requests are retained.
638 ///
639 /// This mode is used by [`UiNodeOp::Measure`].
640 ///
641 /// [`UiNodeOp::Measure`]: crate::widget::node::UiNodeOp::Measure
642 Ignore,
643 /// All updates flagged after the closure call are retained and propagate to the parent widget flags.
644 ///
645 /// This is the mode is used for all [`UiNodeOp`] delegation, except measure.
646 ///
647 /// [`UiNodeOp`]: crate::widget::node::UiNodeOp
648 Bubble,
649}
650
651/// Current context widget.
652///
653/// # Panics
654///
655/// Most of the methods on this service panic if not called inside a widget context.
656pub struct WIDGET;
657impl WIDGET {
658 /// Returns `true` if called inside a widget.
659 pub fn is_in_widget(&self) -> bool {
660 !WIDGET_CTX.is_default()
661 }
662
663 /// Get the widget ID, if called inside a widget.
664 pub fn try_id(&self) -> Option<WidgetId> {
665 if self.is_in_widget() { Some(WIDGET_CTX.get().id) } else { None }
666 }
667
668 /// Gets a text with detailed path to the current widget.
669 ///
670 /// This can be used to quickly identify the current widget during debug, the path printout will contain
671 /// the widget types if the inspector metadata is found for the widget.
672 ///
673 /// This method does not panic if called outside of a widget.
674 pub fn trace_path(&self) -> Txt {
675 if let Some(w_id) = WINDOW.try_id() {
676 if let Some(id) = self.try_id() {
677 let tree = WINDOW.info();
678 if let Some(wgt) = tree.get(id) {
679 wgt.trace_path()
680 } else {
681 formatx!("{w_id:?}//<no-info>/{id:?}")
682 }
683 } else {
684 formatx!("{w_id:?}//<no-widget>")
685 }
686 } else if let Some(id) = self.try_id() {
687 formatx!("<no-window>//{id:?}")
688 } else {
689 Txt::from_str("<no-widget>")
690 }
691 }
692
693 /// Gets a text with a detailed widget id.
694 ///
695 /// This can be used to quickly identify the current widget during debug, the printout will contain the widget
696 /// type if the inspector metadata is found for the widget.
697 ///
698 /// This method does not panic if called outside of a widget.
699 pub fn trace_id(&self) -> Txt {
700 if let Some(id) = self.try_id() {
701 if WINDOW.try_id().is_some() {
702 let tree = WINDOW.info();
703 if let Some(wgt) = tree.get(id) {
704 wgt.trace_id()
705 } else {
706 formatx!("{id:?}")
707 }
708 } else {
709 formatx!("{id:?}")
710 }
711 } else {
712 Txt::from("<no-widget>")
713 }
714 }
715
716 /// Get the widget ID.
717 pub fn id(&self) -> WidgetId {
718 WIDGET_CTX.get().id
719 }
720
721 /// Gets the widget info.
722 pub fn info(&self) -> WidgetInfo {
723 WINDOW.info().get(WIDGET.id()).expect("widget info not init")
724 }
725
726 /// Widget bounds, updated every layout.
727 pub fn bounds(&self) -> WidgetBoundsInfo {
728 WIDGET_CTX.get().bounds.lock().clone()
729 }
730
731 /// Widget border, updated every layout.
732 pub fn border(&self) -> WidgetBorderInfo {
733 WIDGET_CTX.get().border.lock().clone()
734 }
735
736 /// Gets the parent widget or `None` if is root.
737 ///
738 /// Panics if not called inside a widget.
739 pub fn parent_id(&self) -> Option<WidgetId> {
740 WIDGET_CTX.get().parent_id.load(Relaxed)
741 }
742
743 /// Schedule an [`UpdateOp`] for the current widget.
744 pub fn update_op(&self, op: UpdateOp) -> &Self {
745 match op {
746 UpdateOp::Update => self.update(),
747 UpdateOp::Info => self.update_info(),
748 UpdateOp::Layout => self.layout(),
749 UpdateOp::Render => self.render(),
750 UpdateOp::RenderUpdate => self.render_update(),
751 }
752 }
753
754 fn update_impl(&self, flag: UpdateFlags) -> &Self {
755 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
756 if !f.contains(flag) {
757 f.insert(flag);
758 Some(f)
759 } else {
760 None
761 }
762 });
763 self
764 }
765
766 /// Schedule an update for the current widget.
767 ///
768 /// After the current update the app-extensions, parent window and widgets will update again.
769 pub fn update(&self) -> &Self {
770 UpdatesTrace::log_update();
771 self.update_impl(UpdateFlags::UPDATE)
772 }
773
774 /// Schedule an info rebuild for the current widget.
775 ///
776 /// After all requested updates apply the parent window and widgets will re-build the info tree.
777 pub fn update_info(&self) -> &Self {
778 UpdatesTrace::log_info();
779 self.update_impl(UpdateFlags::INFO)
780 }
781
782 /// Schedule a re-layout for the current widget.
783 ///
784 /// After all requested updates apply the parent window and widgets will re-layout.
785 pub fn layout(&self) -> &Self {
786 UpdatesTrace::log_layout();
787 self.update_impl(UpdateFlags::LAYOUT)
788 }
789
790 /// Schedule a re-render for the current widget.
791 ///
792 /// After all requested updates and layouts apply the parent window and widgets will re-render.
793 ///
794 /// This also overrides any pending [`render_update`] request.
795 ///
796 /// [`render_update`]: Self::render_update
797 pub fn render(&self) -> &Self {
798 UpdatesTrace::log_render();
799 self.update_impl(UpdateFlags::RENDER)
800 }
801
802 /// Schedule a frame update for the current widget.
803 ///
804 /// After all requested updates and layouts apply the parent window and widgets will update the frame.
805 ///
806 /// This request is supplanted by any [`render`] request.
807 ///
808 /// [`render`]: Self::render
809 pub fn render_update(&self) -> &Self {
810 UpdatesTrace::log_render();
811 self.update_impl(UpdateFlags::RENDER_UPDATE)
812 }
813
814 /// Flags the widget to re-init after the current update returns.
815 ///
816 /// The widget responds to this request differently depending on the node method that calls it:
817 ///
818 /// * [`UiNode::init`] and [`UiNode::deinit`]: Request is ignored, removed.
819 /// * [`UiNode::event`]: If the widget is pending a reinit, it is reinited first, then the event is propagated to child nodes.
820 /// If a reinit is requested during event handling the widget is reinited immediately after the event handler.
821 /// * [`UiNode::update`]: If the widget is pending a reinit, it is reinited and the update ignored.
822 /// If a reinit is requested during update the widget is reinited immediately after the update.
823 /// * Other methods: Reinit request is flagged and an [`UiNode::update`] is requested for the widget.
824 ///
825 /// [`UiNode::init`]: crate::widget::node::UiNode::init
826 /// [`UiNode::deinit`]: crate::widget::node::UiNode::deinit
827 /// [`UiNode::event`]: crate::widget::node::UiNode::event
828 /// [`UiNode::update`]: crate::widget::node::UiNode::update
829 pub fn reinit(&self) {
830 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
831 if !f.contains(UpdateFlags::REINIT) {
832 f.insert(UpdateFlags::REINIT);
833 Some(f)
834 } else {
835 None
836 }
837 });
838 }
839
840 /// Calls `f` with a read lock on the current widget state map.
841 pub fn with_state<R>(&self, f: impl FnOnce(StateMapRef<WIDGET>) -> R) -> R {
842 f(WIDGET_CTX.get().state.read().borrow())
843 }
844
845 /// Calls `f` with a write lock on the current widget state map.
846 pub fn with_state_mut<R>(&self, f: impl FnOnce(StateMapMut<WIDGET>) -> R) -> R {
847 f(WIDGET_CTX.get().state.write().borrow_mut())
848 }
849
850 /// Get the widget state `id`, if it is set.
851 pub fn get_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> Option<T> {
852 let id = id.into();
853 self.with_state(|s| s.get_clone(id))
854 }
855
856 /// Require the widget state `id`.
857 ///
858 /// Panics if the `id` is not set.
859 pub fn req_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> T {
860 let id = id.into();
861 self.with_state(|s| s.req(id).clone())
862 }
863
864 /// Set the widget state `id` to `value`.
865 ///
866 /// Returns the previous set value.
867 pub fn set_state<T: StateValue>(&self, id: impl Into<StateId<T>>, value: impl Into<T>) -> Option<T> {
868 let id = id.into();
869 let value = value.into();
870 self.with_state_mut(|mut s| s.set(id, value))
871 }
872
873 /// Sets the widget state `id` without value.
874 ///
875 /// Returns if the state `id` was already flagged.
876 pub fn flag_state(&self, id: impl Into<StateId<()>>) -> bool {
877 let id = id.into();
878 self.with_state_mut(|mut s| s.flag(id))
879 }
880
881 /// Calls `init` and sets `id` if it is not already set in the widget.
882 pub fn init_state<T: StateValue>(&self, id: impl Into<StateId<T>>, init: impl FnOnce() -> T) {
883 let id = id.into();
884 self.with_state_mut(|mut s| {
885 s.entry(id).or_insert_with(init);
886 });
887 }
888
889 /// Sets the `id` to the default value if it is not already set.
890 pub fn init_state_default<T: StateValue + Default>(&self, id: impl Into<StateId<T>>) {
891 self.init_state(id.into(), Default::default)
892 }
893
894 /// Returns `true` if the `id` is set or flagged in the widget.
895 pub fn contains_state<T: StateValue>(&self, id: impl Into<StateId<T>>) -> bool {
896 let id = id.into();
897 self.with_state(|s| s.contains(id))
898 }
899
900 /// Subscribe to receive [`UpdateOp`] when the `var` changes.
901 pub fn sub_var_op(&self, op: UpdateOp, var: &AnyVar) -> &Self {
902 let w = WIDGET_CTX.get();
903 let s = var.subscribe(op, w.id);
904
905 // function to avoid generics code bloat
906 fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
907 if WIDGET_HANDLES_CTX.is_default() {
908 w.handles.var_handles.lock().push(s);
909 } else {
910 WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
911 }
912 }
913 push(w, s);
914
915 self
916 }
917
918 /// Subscribe to receive [`UpdateOp`] when the `var` changes and `predicate` approves the new value.
919 ///
920 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
921 pub fn sub_var_op_when<T: VarValue>(
922 &self,
923 op: UpdateOp,
924 var: &Var<T>,
925 predicate: impl Fn(&T) -> bool + Send + Sync + 'static,
926 ) -> &Self {
927 let w = WIDGET_CTX.get();
928 let s = var.subscribe_when(op, w.id, predicate);
929
930 // function to avoid generics code bloat
931 fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
932 if WIDGET_HANDLES_CTX.is_default() {
933 w.handles.var_handles.lock().push(s);
934 } else {
935 WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
936 }
937 }
938 push(w, s);
939
940 self
941 }
942
943 /// Subscribe to receive updates when the `var` changes.
944 pub fn sub_var(&self, var: &AnyVar) -> &Self {
945 self.sub_var_op(UpdateOp::Update, var)
946 }
947 /// Subscribe to receive updates when the `var` changes and the `predicate` approves the new value.
948 ///
949 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
950 pub fn sub_var_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
951 self.sub_var_op_when(UpdateOp::Update, var, predicate)
952 }
953
954 /// Subscribe to receive info rebuild requests when the `var` changes.
955 pub fn sub_var_info(&self, var: &AnyVar) -> &Self {
956 self.sub_var_op(UpdateOp::Info, var)
957 }
958 /// Subscribe to receive info rebuild requests when the `var` changes and the `predicate` approves the new value.
959 ///
960 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
961 pub fn sub_var_info_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
962 self.sub_var_op_when(UpdateOp::Info, var, predicate)
963 }
964
965 /// Subscribe to receive layout requests when the `var` changes.
966 pub fn sub_var_layout(&self, var: &AnyVar) -> &Self {
967 self.sub_var_op(UpdateOp::Layout, var)
968 }
969 /// Subscribe to receive layout requests when the `var` changes and the `predicate` approves the new value.
970 ///
971 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
972 pub fn sub_var_layout_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
973 self.sub_var_op_when(UpdateOp::Layout, var, predicate)
974 }
975
976 /// Subscribe to receive render requests when the `var` changes.
977 pub fn sub_var_render(&self, var: &AnyVar) -> &Self {
978 self.sub_var_op(UpdateOp::Render, var)
979 }
980 /// Subscribe to receive render requests when the `var` changes and the `predicate` approves the new value.
981 ///
982 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
983 pub fn sub_var_render_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
984 self.sub_var_op_when(UpdateOp::Render, var, predicate)
985 }
986
987 /// Subscribe to receive render update requests when the `var` changes.
988 pub fn sub_var_render_update(&self, var: &AnyVar) -> &Self {
989 self.sub_var_op(UpdateOp::RenderUpdate, var)
990 }
991 /// Subscribe to receive render update requests when the `var` changes and the `predicate` approves the new value.
992 ///
993 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
994 pub fn sub_var_render_update_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
995 self.sub_var_op_when(UpdateOp::RenderUpdate, var, predicate)
996 }
997
998 /// Subscribe to receive events from `event` when the event targets this widget.
999 pub fn sub_event<A: EventArgs>(&self, event: &Event<A>) -> &Self {
1000 let w = WIDGET_CTX.get();
1001 let s = event.subscribe(w.id);
1002
1003 // function to avoid generics code bloat
1004 fn push(w: Arc<WidgetCtxData>, s: EventHandle) {
1005 if WIDGET_HANDLES_CTX.is_default() {
1006 w.handles.event_handles.lock().push(s);
1007 } else {
1008 WIDGET_HANDLES_CTX.get().event_handles.lock().push(s);
1009 }
1010 }
1011 push(w, s);
1012
1013 self
1014 }
1015
1016 /// Hold the event `handle` until the widget is deinited.
1017 pub fn push_event_handle(&self, handle: EventHandle) {
1018 if WIDGET_HANDLES_CTX.is_default() {
1019 WIDGET_CTX.get().handles.event_handles.lock().push(handle);
1020 } else {
1021 WIDGET_HANDLES_CTX.get().event_handles.lock().push(handle);
1022 }
1023 }
1024
1025 /// Hold the event `handles` until the widget is deinited.
1026 pub fn push_event_handles(&self, handles: EventHandles) {
1027 if WIDGET_HANDLES_CTX.is_default() {
1028 WIDGET_CTX.get().handles.event_handles.lock().extend(handles);
1029 } else {
1030 WIDGET_HANDLES_CTX.get().event_handles.lock().extend(handles);
1031 }
1032 }
1033
1034 /// Hold the var `handle` until the widget is deinited.
1035 pub fn push_var_handle(&self, handle: VarHandle) {
1036 if WIDGET_HANDLES_CTX.is_default() {
1037 WIDGET_CTX.get().handles.var_handles.lock().push(handle);
1038 } else {
1039 WIDGET_HANDLES_CTX.get().var_handles.lock().push(handle);
1040 }
1041 }
1042
1043 /// Hold the var `handles` until the widget is deinited.
1044 pub fn push_var_handles(&self, handles: VarHandles) {
1045 if WIDGET_HANDLES_CTX.is_default() {
1046 WIDGET_CTX.get().handles.var_handles.lock().extend(handles);
1047 } else {
1048 WIDGET_HANDLES_CTX.get().var_handles.lock().extend(handles);
1049 }
1050 }
1051
1052 /// Transform point in the window space to the widget inner bounds.
1053 pub fn win_point_to_wgt(&self, point: DipPoint) -> Option<PxPoint> {
1054 let wgt_info = WIDGET.info();
1055 wgt_info
1056 .inner_transform()
1057 .inverse()?
1058 .transform_point(point.to_px(wgt_info.tree().scale_factor()))
1059 }
1060
1061 /// Gets the transform from the window space to the widget inner bounds.
1062 pub fn win_to_wgt(&self) -> Option<PxTransform> {
1063 WIDGET.info().inner_transform().inverse()
1064 }
1065
1066 /// Calls `f` with an override target for var and event subscription handles.
1067 ///
1068 /// By default when vars and events are subscribed using the methods of this service the
1069 /// subscriptions live until the widget is deinited. This method intersects these
1070 /// subscriptions, registering then in `handles` instead.
1071 pub fn with_handles<R>(&self, handles: &mut WidgetHandlesCtx, f: impl FnOnce() -> R) -> R {
1072 WIDGET_HANDLES_CTX.with_context(&mut handles.0, f)
1073 }
1074
1075 /// Calls `f` while the widget is set to `ctx`.
1076 ///
1077 /// If `update_mode` is [`WidgetUpdateMode::Bubble`] the update flags requested for the `ctx` after `f` will be copied to the
1078 /// caller widget context, otherwise they are ignored.
1079 ///
1080 /// This method can be used to manually define a widget context, note that widgets already define their own context.
1081 #[inline(always)]
1082 pub fn with_context<R>(&self, ctx: &mut WidgetCtx, update_mode: WidgetUpdateMode, f: impl FnOnce() -> R) -> R {
1083 struct Restore<'a> {
1084 update_mode: WidgetUpdateMode,
1085 parent_id: Option<WidgetId>,
1086 prev_flags: UpdateFlags,
1087 ctx: &'a mut WidgetCtx,
1088 }
1089 impl<'a> Restore<'a> {
1090 fn new(ctx: &'a mut WidgetCtx, update_mode: WidgetUpdateMode) -> Self {
1091 let parent_id = WIDGET.try_id();
1092
1093 if let Some(ctx) = ctx.0.as_mut() {
1094 ctx.parent_id.store(parent_id, Relaxed);
1095 } else {
1096 unreachable!()
1097 }
1098
1099 let prev_flags = match update_mode {
1100 WidgetUpdateMode::Ignore => ctx.0.as_mut().unwrap().flags.load(Relaxed),
1101 WidgetUpdateMode::Bubble => UpdateFlags::empty(),
1102 };
1103
1104 Self {
1105 update_mode,
1106 parent_id,
1107 prev_flags,
1108 ctx,
1109 }
1110 }
1111 }
1112 impl<'a> Drop for Restore<'a> {
1113 fn drop(&mut self) {
1114 let ctx = match self.ctx.0.as_mut() {
1115 Some(c) => c,
1116 None => return, // can happen in case of panic
1117 };
1118
1119 match self.update_mode {
1120 WidgetUpdateMode::Ignore => {
1121 ctx.flags.store(self.prev_flags, Relaxed);
1122 }
1123 WidgetUpdateMode::Bubble => {
1124 let wgt_flags = ctx.flags.load(Relaxed);
1125
1126 if let Some(parent) = self.parent_id.map(|_| WIDGET_CTX.get()) {
1127 let propagate = wgt_flags
1128 & (UpdateFlags::UPDATE
1129 | UpdateFlags::INFO
1130 | UpdateFlags::LAYOUT
1131 | UpdateFlags::RENDER
1132 | UpdateFlags::RENDER_UPDATE);
1133
1134 let _ = parent.flags.fetch_update(Relaxed, Relaxed, |mut u| {
1135 if !u.contains(propagate) {
1136 u.insert(propagate);
1137 Some(u)
1138 } else {
1139 None
1140 }
1141 });
1142 ctx.parent_id.store(None, Relaxed);
1143 } else if let Some(window_id) = WINDOW.try_id() {
1144 // is at root, register `UPDATES`
1145 UPDATES.update_flags_root(wgt_flags, window_id, ctx.id);
1146 // some builders don't clear the root widget flags like they do for other widgets.
1147 ctx.flags.store(wgt_flags & UpdateFlags::REINIT, Relaxed);
1148 } else {
1149 // used outside window
1150 UPDATES.update_flags(wgt_flags, ctx.id);
1151 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1152 }
1153 }
1154 }
1155 }
1156 }
1157
1158 let mut _restore = Restore::new(ctx, update_mode);
1159 WIDGET_CTX.with_context(&mut _restore.ctx.0, f)
1160 }
1161 /// Calls `f` while no widget is available in the context.
1162 #[inline(always)]
1163 pub fn with_no_context<R>(&self, f: impl FnOnce() -> R) -> R {
1164 WIDGET_CTX.with_default(f)
1165 }
1166
1167 #[cfg(any(test, doc, feature = "test_util"))]
1168 pub(crate) fn test_root_updates(&self) {
1169 let ctx = WIDGET_CTX.get();
1170 // is at root, register `UPDATES`
1171 UPDATES.update_flags_root(ctx.flags.load(Relaxed), WINDOW.id(), ctx.id);
1172 // some builders don't clear the root widget flags like they do for other widgets.
1173 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1174 }
1175
1176 pub(crate) fn layout_is_pending(&self, layout_widgets: &LayoutUpdates) -> bool {
1177 let ctx = WIDGET_CTX.get();
1178 ctx.flags.load(Relaxed).contains(UpdateFlags::LAYOUT) || layout_widgets.delivery_list().enter_widget(ctx.id)
1179 }
1180
1181 /// Remove update flag and returns if it intersected.
1182 pub(crate) fn take_update(&self, flag: UpdateFlags) -> bool {
1183 let mut r = false;
1184 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
1185 if f.intersects(flag) {
1186 r = true;
1187 f.remove(flag);
1188 Some(f)
1189 } else {
1190 None
1191 }
1192 });
1193 r
1194 }
1195
1196 /// Current pending updates.
1197 #[cfg(debug_assertions)]
1198 pub(crate) fn pending_update(&self) -> UpdateFlags {
1199 WIDGET_CTX.get().flags.load(Relaxed)
1200 }
1201
1202 /// Remove the render reuse range if render was not invalidated on this widget.
1203 pub(crate) fn take_render_reuse(&self, render_widgets: &RenderUpdates, render_update_widgets: &RenderUpdates) -> Option<ReuseRange> {
1204 let ctx = WIDGET_CTX.get();
1205 let mut try_reuse = true;
1206
1207 // take RENDER, RENDER_UPDATE
1208 let _ = ctx.flags.fetch_update(Relaxed, Relaxed, |mut f| {
1209 if f.intersects(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE) {
1210 try_reuse = false;
1211 f.remove(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE);
1212 Some(f)
1213 } else {
1214 None
1215 }
1216 });
1217
1218 if try_reuse && !render_widgets.delivery_list().enter_widget(ctx.id) && !render_update_widgets.delivery_list().enter_widget(ctx.id)
1219 {
1220 ctx.render_reuse.lock().take()
1221 } else {
1222 None
1223 }
1224 }
1225
1226 pub(crate) fn set_render_reuse(&self, range: Option<ReuseRange>) {
1227 *WIDGET_CTX.get().render_reuse.lock() = range;
1228 }
1229}
1230
1231context_local! {
1232 pub(crate) static WIDGET_CTX: WidgetCtxData = WidgetCtxData::no_context();
1233 static WIDGET_HANDLES_CTX: WidgetHandlesCtxData = WidgetHandlesCtxData::dummy();
1234}
1235
1236/// Defines the backing data of [`WIDGET`].
1237///
1238/// Each widget owns this data and calls [`WIDGET.with_context`] to delegate to it's child node.
1239///
1240/// [`WIDGET.with_context`]: WIDGET::with_context
1241pub struct WidgetCtx(Option<Arc<WidgetCtxData>>);
1242impl WidgetCtx {
1243 /// New widget context.
1244 pub fn new(id: WidgetId) -> Self {
1245 Self(Some(Arc::new(WidgetCtxData {
1246 parent_id: Atomic::new(None),
1247 id,
1248 flags: Atomic::new(UpdateFlags::empty()),
1249 state: RwLock::new(OwnedStateMap::default()),
1250 handles: WidgetHandlesCtxData::dummy(),
1251 bounds: Mutex::new(WidgetBoundsInfo::default()),
1252 border: Mutex::new(WidgetBorderInfo::default()),
1253 render_reuse: Mutex::new(None),
1254 })))
1255 }
1256
1257 /// Drops all var and event handles, clears all state.
1258 ///
1259 /// If `retain_state` is enabled the state will not be cleared and can still read.
1260 pub fn deinit(&mut self, retain_state: bool) {
1261 let ctx = self.0.as_mut().unwrap();
1262 ctx.handles.var_handles.lock().clear();
1263 ctx.handles.event_handles.lock().clear();
1264 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1265 *ctx.render_reuse.lock() = None;
1266
1267 if !retain_state {
1268 ctx.state.write().clear();
1269 }
1270 }
1271
1272 /// Returns `true` if reinit was requested for the widget.
1273 ///
1274 /// Note that widget implementers must use [`take_reinit`] to fulfill the request.
1275 ///
1276 /// [`take_reinit`]: Self::take_reinit
1277 pub fn is_pending_reinit(&self) -> bool {
1278 self.0.as_ref().unwrap().flags.load(Relaxed).contains(UpdateFlags::REINIT)
1279 }
1280
1281 /// Returns `true` if an [`WIDGET.reinit`] request was made.
1282 ///
1283 /// Unlike other requests, the widget implement must re-init immediately.
1284 ///
1285 /// [`WIDGET.reinit`]: WIDGET::reinit
1286 pub fn take_reinit(&mut self) -> bool {
1287 let ctx = self.0.as_mut().unwrap();
1288
1289 let mut flags = ctx.flags.load(Relaxed);
1290 let r = flags.contains(UpdateFlags::REINIT);
1291 if r {
1292 flags.remove(UpdateFlags::REINIT);
1293 ctx.flags.store(flags, Relaxed);
1294 }
1295
1296 r
1297 }
1298
1299 /// Gets the widget id.
1300 pub fn id(&self) -> WidgetId {
1301 self.0.as_ref().unwrap().id
1302 }
1303 /// Gets the widget bounds.
1304 pub fn bounds(&self) -> WidgetBoundsInfo {
1305 self.0.as_ref().unwrap().bounds.lock().clone()
1306 }
1307
1308 /// Gets the widget borders.
1309 pub fn border(&self) -> WidgetBorderInfo {
1310 self.0.as_ref().unwrap().border.lock().clone()
1311 }
1312
1313 /// Call `f` with an exclusive lock to the widget state.
1314 pub fn with_state<R>(&mut self, f: impl FnOnce(&mut OwnedStateMap<WIDGET>) -> R) -> R {
1315 f(&mut self.0.as_mut().unwrap().state.write())
1316 }
1317
1318 /// Clone a reference to the widget context.
1319 ///
1320 /// This must be used only if the widget implementation is split.
1321 pub fn share(&mut self) -> Self {
1322 Self(self.0.clone())
1323 }
1324}
1325
1326pub(crate) struct WidgetCtxData {
1327 parent_id: Atomic<Option<WidgetId>>,
1328 pub(crate) id: WidgetId,
1329 flags: Atomic<UpdateFlags>,
1330 state: RwLock<OwnedStateMap<WIDGET>>,
1331 handles: WidgetHandlesCtxData,
1332 pub(crate) bounds: Mutex<WidgetBoundsInfo>,
1333 border: Mutex<WidgetBorderInfo>,
1334 render_reuse: Mutex<Option<ReuseRange>>,
1335}
1336impl WidgetCtxData {
1337 #[track_caller]
1338 fn no_context() -> Self {
1339 panic!("no widget in context")
1340 }
1341}
1342
1343struct WidgetHandlesCtxData {
1344 var_handles: Mutex<VarHandles>,
1345 event_handles: Mutex<EventHandles>,
1346}
1347
1348impl WidgetHandlesCtxData {
1349 const fn dummy() -> Self {
1350 Self {
1351 var_handles: Mutex::new(VarHandles::dummy()),
1352 event_handles: Mutex::new(EventHandles::dummy()),
1353 }
1354 }
1355}
1356
1357/// Defines the backing data for [`WIDGET.with_handles`].
1358///
1359/// [`WIDGET.with_handles`]: WIDGET::with_handles
1360pub struct WidgetHandlesCtx(Option<Arc<WidgetHandlesCtxData>>);
1361impl WidgetHandlesCtx {
1362 /// New empty.
1363 pub fn new() -> Self {
1364 Self(Some(Arc::new(WidgetHandlesCtxData::dummy())))
1365 }
1366
1367 /// Drop all handles.
1368 pub fn clear(&mut self) {
1369 let h = self.0.as_ref().unwrap();
1370 h.var_handles.lock().clear();
1371 h.event_handles.lock().clear();
1372 }
1373}
1374impl Default for WidgetHandlesCtx {
1375 fn default() -> Self {
1376 Self::new()
1377 }
1378}
1379
1380/// Extension method to subscribe any widget to a variable.
1381///
1382/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1383pub trait AnyVarSubscribe {
1384 /// Register the widget to receive an [`UpdateOp`] when this variable is new.
1385 ///
1386 /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1387 ///
1388 /// [`NEW`]: zng_var::VarCapability::NEW
1389 /// [`VarHandle::dummy`]: zng_var::VarHandle
1390 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle;
1391}
1392impl AnyVarSubscribe for AnyVar {
1393 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1394 if !self.capabilities().is_const() {
1395 self.hook(move |_| {
1396 UPDATES.update_op(op, widget_id);
1397 true
1398 })
1399 } else {
1400 VarHandle::dummy()
1401 }
1402 }
1403}
1404
1405/// Extension methods to subscribe any widget to a variable or app handlers to a variable.
1406///
1407/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1408pub trait VarSubscribe<T: VarValue>: AnyVarSubscribe {
1409 /// Register the widget to receive an [`UpdateOp`] when this variable is new and the `predicate` approves the new value.
1410 ///
1411 /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1412 ///
1413 /// [`NEW`]: zng_var::VarCapability::NEW
1414 /// [`VarHandle::dummy`]: zng_var::VarHandle
1415 fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle;
1416
1417 /// Add a preview `handler` that is called every time this variable updates,
1418 /// the handler is called before UI update.
1419 ///
1420 /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1421 ///
1422 /// [`ContextVar<T>`]: zng_var::ContextVar
1423 fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1424
1425 /// Add a `handler` that is called every time this variable updates,
1426 /// the handler is called after UI update.
1427 ///
1428 /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1429 ///
1430 /// [`ContextVar<T>`]: zng_var::ContextVar
1431 fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1432}
1433impl<T: VarValue> AnyVarSubscribe for Var<T> {
1434 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1435 self.as_any().subscribe(op, widget_id)
1436 }
1437}
1438impl<T: VarValue> VarSubscribe<T> for Var<T> {
1439 fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle {
1440 self.hook(move |a| {
1441 if let Some(a) = a.downcast_value::<T>() {
1442 if predicate(a) {
1443 UPDATES.update_op(op, widget_id);
1444 }
1445 true
1446 } else {
1447 false
1448 }
1449 })
1450 }
1451
1452 fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1453 var_on_new(self, handler, true)
1454 }
1455
1456 fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1457 var_on_new(self, handler, false)
1458 }
1459}
1460
1461/// Extension methods to subscribe app handlers to a response variable.
1462pub trait ResponseVarSubscribe<T: VarValue> {
1463 /// Add a `handler` that is called once when the response is received,
1464 /// the handler is called before all other UI updates.
1465 ///
1466 /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1467 ///
1468 /// [`is_done`]: ResponseVar::is_done
1469 fn on_pre_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1470
1471 /// Add a `handler` that is called once when the response is received,
1472 /// the handler is called after all other UI updates.
1473 ///
1474 /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1475 ///
1476 /// [`is_done`]: ResponseVar::is_done
1477 fn on_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1478}
1479impl<T: VarValue> ResponseVarSubscribe<T> for ResponseVar<T> {
1480 fn on_pre_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1481 if self.is_done() {
1482 return VarHandle::dummy();
1483 }
1484
1485 self.on_pre_new(Box::new(move |args| {
1486 if let zng_var::Response::Done(value) = &args.value {
1487 APP_HANDLER.unsubscribe();
1488 handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1489 } else {
1490 HandlerResult::Done
1491 }
1492 }))
1493 }
1494
1495 fn on_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1496 if self.is_done() {
1497 return VarHandle::dummy();
1498 }
1499
1500 self.on_new(Box::new(move |args| {
1501 if let zng_var::Response::Done(value) = &args.value {
1502 APP_HANDLER.unsubscribe();
1503 handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1504 } else {
1505 HandlerResult::Done
1506 }
1507 }))
1508 }
1509}
1510
1511fn var_on_new<T>(var: &Var<T>, handler: Handler<OnVarArgs<T>>, is_preview: bool) -> VarHandle
1512where
1513 T: VarValue,
1514{
1515 if var.capabilities().is_const() {
1516 return VarHandle::dummy();
1517 }
1518
1519 let handler = handler.into_arc();
1520 let (inner_handle_owner, inner_handle) = Handle::new(());
1521 var.hook(move |args| {
1522 if inner_handle_owner.is_dropped() {
1523 return false;
1524 }
1525
1526 let handle = inner_handle.downgrade();
1527 let value = args.value().clone();
1528 let tags: Vec<_> = args.tags().to_vec();
1529
1530 let update_once: Handler<crate::update::UpdateArgs> = Box::new(clmv!(handler, |_| {
1531 APP_HANDLER.unsubscribe(); // once
1532 APP_HANDLER.with(handle.clone_boxed(), is_preview, || {
1533 handler.call(&OnVarArgs::new(value.clone(), tags.clone()))
1534 })
1535 }));
1536
1537 if is_preview {
1538 UPDATES.on_pre_update(update_once).perm();
1539 } else {
1540 UPDATES.on_update(update_once).perm();
1541 }
1542 true
1543 })
1544}
1545
1546/// Arguments for a var event handler.
1547#[non_exhaustive]
1548pub struct OnVarArgs<T: VarValue> {
1549 /// The new value.
1550 pub value: T,
1551 /// Custom tag objects that where set when the value was modified.
1552 pub tags: Vec<BoxAnyVarValue>,
1553}
1554impl<T: VarValue> OnVarArgs<T> {
1555 /// New from value and custom modify tags.
1556 pub fn new(value: T, tags: Vec<BoxAnyVarValue>) -> Self {
1557 Self { value, tags }
1558 }
1559
1560 /// Reference all custom tag values of type `T`.
1561 pub fn downcast_tags<Ta: VarValue>(&self) -> impl Iterator<Item = &Ta> + '_ {
1562 self.tags.iter().filter_map(|t| (*t).downcast_ref::<Ta>())
1563 }
1564}
1565impl<T: VarValue> Clone for OnVarArgs<T> {
1566 fn clone(&self) -> Self {
1567 Self {
1568 value: self.value.clone(),
1569 tags: self.tags.iter().map(|t| (*t).clone_boxed()).collect(),
1570 }
1571 }
1572}
1573
1574/// Extension methods to layout var values.
1575pub trait VarLayout<T: VarValue> {
1576 /// Compute the pixel value in the current [`LAYOUT`] context.
1577 ///
1578 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1579 fn layout(&self) -> T::Px
1580 where
1581 T: Layout2d;
1582
1583 /// Compute the pixel value in the current [`LAYOUT`] context with `default`.
1584 ///
1585 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1586 fn layout_dft(&self, default: T::Px) -> T::Px
1587 where
1588 T: Layout2d;
1589
1590 /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis.
1591 ///
1592 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1593 fn layout_x(&self) -> Px
1594 where
1595 T: Layout1d;
1596
1597 /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis.
1598 ///
1599 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1600 fn layout_y(&self) -> Px
1601 where
1602 T: Layout1d;
1603
1604 /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis.
1605 ///
1606 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1607 fn layout_z(&self) -> Px
1608 where
1609 T: Layout1d;
1610
1611 /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis with `default`.
1612 ///
1613 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1614 fn layout_dft_x(&self, default: Px) -> Px
1615 where
1616 T: Layout1d;
1617
1618 /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis with `default`.
1619 ///
1620 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1621 fn layout_dft_y(&self, default: Px) -> Px
1622 where
1623 T: Layout1d;
1624
1625 /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis with `default`.
1626 ///
1627 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1628 fn layout_dft_z(&self, default: Px) -> Px
1629 where
1630 T: Layout1d;
1631}
1632impl<T: VarValue> VarLayout<T> for Var<T> {
1633 fn layout(&self) -> <T>::Px
1634 where
1635 T: Layout2d,
1636 {
1637 self.with(|s| s.layout())
1638 }
1639
1640 fn layout_dft(&self, default: <T>::Px) -> <T>::Px
1641 where
1642 T: Layout2d,
1643 {
1644 self.with(move |s| s.layout_dft(default))
1645 }
1646
1647 fn layout_x(&self) -> Px
1648 where
1649 T: Layout1d,
1650 {
1651 self.with(|s| s.layout_x())
1652 }
1653
1654 fn layout_y(&self) -> Px
1655 where
1656 T: Layout1d,
1657 {
1658 self.with(|s| s.layout_y())
1659 }
1660
1661 fn layout_z(&self) -> Px
1662 where
1663 T: Layout1d,
1664 {
1665 self.with(|s| s.layout_z())
1666 }
1667
1668 fn layout_dft_x(&self, default: Px) -> Px
1669 where
1670 T: Layout1d,
1671 {
1672 self.with(move |s| s.layout_dft_x(default))
1673 }
1674
1675 fn layout_dft_y(&self, default: Px) -> Px
1676 where
1677 T: Layout1d,
1678 {
1679 self.with(move |s| s.layout_dft_y(default))
1680 }
1681
1682 fn layout_dft_z(&self, default: Px) -> Px
1683 where
1684 T: Layout1d,
1685 {
1686 self.with(move |s| s.layout_dft_z(default))
1687 }
1688}
1689
1690/// Integrate [`UiTask`] with widget updates.
1691pub trait UiTaskWidget<R> {
1692 /// Create a UI bound future executor.
1693 ///
1694 /// The `task` is inert and must be polled using [`update`] to start, and it must be polled every
1695 /// [`UiNode::update`] after that, in widgets the `target` can be set so that the update requests are received.
1696 ///
1697 /// [`update`]: UiTask::update
1698 /// [`UiNode::update`]: crate::widget::node::UiNode::update
1699 /// [`UiNode::info`]: crate::widget::node::UiNode::info
1700 fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1701 where
1702 F: Future<Output = R> + Send + 'static;
1703
1704 /// Like [`new`], from an already boxed and pinned future.
1705 ///
1706 /// [`new`]: UiTaskWidget::new
1707 fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self;
1708}
1709impl<R> UiTaskWidget<R> for UiTask<R> {
1710 fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1711 where
1712 F: Future<Output = R> + Send + 'static,
1713 {
1714 UiTask::new_raw(UPDATES.waker(target), task)
1715 }
1716
1717 fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self {
1718 UiTask::new_raw_boxed(UPDATES.waker(target), task)
1719 }
1720}