[−][src]Crate zi
Zi is a library for building modern terminal user interfaces.
A user interface in Zi is built as a tree of stateful components. Components let you split the UI into independent, reusable pieces, and think about each piece in isolation.
The App runtime keeps track of components as they are
mounted, updated and eventually removed and only calls view() on those UI
components that have changed and have to be re-rendered. Lower level and
independent of the components, the terminal frontend will incrementally
redraw only those parts of the screen that have changed.
A Basic Example
The following is a complete example of a Zi application which implements a
counter. It should provide a good sample of the different
Component methods and how they fit together.
Anyone familiar with Yew, Elm or React + Redux should be familiar with all
the high-level concepts. Moreover, the names of some types and functions are
the same as in Yew.
use zi::{ components::{ border::{Border, BorderProperties}, text::{Text, TextAlign, TextProperties}, }, prelude::*, }; // Message type handled by the `Counter` component. enum Message { Increment, Decrement, } // The `Counter` component. struct Counter { // The state of the component -- the current value of the counter. count: usize, // A `ComponentLink` allows us to send messages to the component in reaction // to user input as well as to gracefully exit. link: ComponentLink<Self>, } // Components implement the `Component` trait and are the building blocks of the // UI in Zi. The trait describes stateful components and their lifecycle. impl Component for Counter { // Messages are used to make components dynamic and interactive. For simple // or pure components, this will be `()`. Complex, stateful ones will // typically use an enum to declare multiple Message types. In this case, we // will emit two kinds of message (`Increment` or `Decrement`) in reaction // to user input. type Message = Message; // Properties are the inputs to a Component passed in by their parent. type Properties = (); // Creates ("mounts") a new `Counter` component. fn create( _properties: Self::Properties, _frame: Rect, link: ComponentLink<Self>, ) -> Self { Self { count: 0, link } } // Returns the current visual layout of the component. fn view(&self) -> Layout { layout::component::<Border>( BorderProperties::new(layout::component::<Text>( TextProperties::new() .align(TextAlign::Centre) .content(format!("Counter: {}", self.count)), )) ) } // Components handle messages in their `update` method and commonly use this // method to update their state and (optionally) re-render themselves. fn update(&mut self, message: Self::Message) -> ShouldRender { self.count = match message { Message::Increment => self.count.saturating_add(1), Message::Decrement => self.count.saturating_sub(1), }; ShouldRender::Yes } // Whether the component is currently focused which will caused // `input_binding` to be called on user input. fn has_focus(&self) -> bool { true } // Send messages in reaction to user input. fn input_binding(&self, pressed: &[Key]) -> BindingMatch<Self::Message> { BindingMatch::clear(match pressed { &[Key::Char('+')] => Some(Message::Increment), &[Key::Char('-')] => Some(Message::Decrement), &[Key::Esc] => { self.link.exit(); None } _ => None, }) } } fn main() -> zi::Result<()> { let mut app = App::new(layout::component::<Counter>(())); app.run_event_loop(zi::frontend::default()?) }
More examples can be found in the examples directory of the git
repository.
Re-exports
pub use terminal::Position; |
pub use terminal::Rect; |
pub use terminal::Size; |
Modules
| components | A collection of reusable components useful as building blocks. |
| frontend | This module contains the |
| layout | The |
| prelude | The Zi prelude. |
| terminal | An abstract specification of a lightweight terminal. |
Structs
| App | The |
| BindingMatch | |
| Callback | Callback wrapper. Useful for passing callbacks in child components
|
| Canvas | A lightweight abstract terminal. All components in Zi ultimately draw to a
|
| Colour | An RGB encoded colour, 1-byte per channel. |
| ComponentLink | A context for sending messages to a component or the runtime. |
| Item | An item inside a container. |
| Layout | A layout tree. |
| Style | Specifies how content should be styled. This represents a subset of the ANSI available styles which is widely supported by terminal emulators. |
Enums
| BindingTransition | |
| Error | A representation of a runtime error encountered by Zi. |
| FlexBasis | Enum to control the size of an item inside a container. |
| FlexDirection | Enum to control how items are placed in a container. It defines the main axis and the direction (normal or reversed). |
| Key | |
| ShouldRender | Type to indicate whether a component should be rendered again. |
Traits
| Component | Components are the building blocks of the UI in Zi. |
Functions
| auto | Creates an item that will share the available space equally with other
sibling items with |
| column | Creates a container with vertical layout. Child components are laid out from top to bottom. Pass in the children as an array of items. |
| component | Create a component definition from |
| container | Creates a container from an array of items. |
| fixed | Creates an item that will have a fixed size. |
| row | Creates a container with horizontal layout. Child components are laid out from left to right. Pass in the children as an array of items. |
Type Definitions
| Background | Type alias for background colours. |
| Foreground | Type alias for foreground colours. |
| Result |