pub fn render_png(
scene: &Scene,
fonts: &dyn FontProvider,
assets: &dyn AssetProvider,
) -> Result<Vec<u8>, RenderError>Expand description
Rasterize scene and encode the result as PNG bytes.
Uses the TinySkiaBackend internally. The output is deterministic:
the same scene always produces identical bytes.
The fonts parameter is used to resolve font bytes for any
zenith_scene::SceneCommand::DrawGlyphRun commands in the scene; the
assets parameter resolves raster image bytes for any
zenith_scene::SceneCommand::DrawImage commands. Runs/images whose id
cannot be resolved are silently skipped.
ยงErrors
Returns RenderError when the scene dimensions are invalid or PNG
encoding fails.