Expand description
Creates a quaternion from x
, y
, z
and w
values.
This should generally not be called manually unless you know what you are doing. Use
one of the other constructors instead such as identity
or from_axis_angle
.
Creates a quaternion from x
, y
, z
and w
values.
This should generally not be called manually unless you know what you are doing. Use
one of the other constructors instead such as identity
or from_axis_angle
.