pub struct Limit<T> { /* private fields */ }Expand description
A BufMut adapter which limits the amount of bytes that can be written
to an underlying buffer.
Implementations§
Source§impl<T> Limit<T>
impl<T> Limit<T>
Sourcepub fn into_inner(self) -> T
pub fn into_inner(self) -> T
Consumes this Limit, returning the underlying value.
Sourcepub fn get_ref(&self) -> &T
pub fn get_ref(&self) -> &T
Gets a reference to the underlying BufMut.
It is inadvisable to directly write to the underlying BufMut.
Sourcepub fn get_mut(&mut self) -> &mut T
pub fn get_mut(&mut self) -> &mut T
Gets a mutable reference to the underlying BufMut.
It is inadvisable to directly write to the underlying BufMut.
Trait Implementations§
Source§impl<T> BufMut for Limit<T>where
T: BufMut,
impl<T> BufMut for Limit<T>where
T: BufMut,
Source§fn remaining_mut(&self) -> usize
fn remaining_mut(&self) -> usize
Returns the number of bytes that can be written from the current
position until the end of the buffer is reached. Read more
Source§fn chunk_mut(&mut self) -> &mut UninitSlice
fn chunk_mut(&mut self) -> &mut UninitSlice
Returns a mutable slice starting at the current BufMut position and of
length between 0 and
BufMut::remaining_mut(). Note that this can be shorter than the
whole remainder of the buffer (this allows non-continuous implementation). Read moreSource§unsafe fn advance_mut(&mut self, cnt: usize)
unsafe fn advance_mut(&mut self, cnt: usize)
Advance the internal cursor of the BufMut Read more
Source§fn has_remaining_mut(&self) -> bool
fn has_remaining_mut(&self) -> bool
Returns true if there is space in
self for more bytes. Read moreSource§fn put_u16(&mut self, n: u16)
fn put_u16(&mut self, n: u16)
Writes an unsigned 16 bit integer to
self in big-endian byte order. Read moreSource§fn put_u16_le(&mut self, n: u16)
fn put_u16_le(&mut self, n: u16)
Writes an unsigned 16 bit integer to
self in little-endian byte order. Read moreSource§fn put_u16_ne(&mut self, n: u16)
fn put_u16_ne(&mut self, n: u16)
Writes an unsigned 16 bit integer to
self in native-endian byte order. Read moreSource§fn put_i16(&mut self, n: i16)
fn put_i16(&mut self, n: i16)
Writes a signed 16 bit integer to
self in big-endian byte order. Read moreSource§fn put_i16_le(&mut self, n: i16)
fn put_i16_le(&mut self, n: i16)
Writes a signed 16 bit integer to
self in little-endian byte order. Read moreSource§fn put_i16_ne(&mut self, n: i16)
fn put_i16_ne(&mut self, n: i16)
Writes a signed 16 bit integer to
self in native-endian byte order. Read moreSource§fn put_u32(&mut self, n: u32)
fn put_u32(&mut self, n: u32)
Writes an unsigned 32 bit integer to
self in big-endian byte order. Read moreSource§fn put_u32_le(&mut self, n: u32)
fn put_u32_le(&mut self, n: u32)
Writes an unsigned 32 bit integer to
self in little-endian byte order. Read moreSource§fn put_u32_ne(&mut self, n: u32)
fn put_u32_ne(&mut self, n: u32)
Writes an unsigned 32 bit integer to
self in native-endian byte order. Read moreSource§fn put_i32(&mut self, n: i32)
fn put_i32(&mut self, n: i32)
Writes a signed 32 bit integer to
self in big-endian byte order. Read moreSource§fn put_i32_le(&mut self, n: i32)
fn put_i32_le(&mut self, n: i32)
Writes a signed 32 bit integer to
self in little-endian byte order. Read moreSource§fn put_i32_ne(&mut self, n: i32)
fn put_i32_ne(&mut self, n: i32)
Writes a signed 32 bit integer to
self in native-endian byte order. Read moreSource§fn put_u64(&mut self, n: u64)
fn put_u64(&mut self, n: u64)
Writes an unsigned 64 bit integer to
self in the big-endian byte order. Read moreSource§fn put_u64_le(&mut self, n: u64)
fn put_u64_le(&mut self, n: u64)
Writes an unsigned 64 bit integer to
self in little-endian byte order. Read moreSource§fn put_u64_ne(&mut self, n: u64)
fn put_u64_ne(&mut self, n: u64)
Writes an unsigned 64 bit integer to
self in native-endian byte order. Read moreSource§fn put_i64(&mut self, n: i64)
fn put_i64(&mut self, n: i64)
Writes a signed 64 bit integer to
self in the big-endian byte order. Read moreSource§fn put_i64_le(&mut self, n: i64)
fn put_i64_le(&mut self, n: i64)
Writes a signed 64 bit integer to
self in little-endian byte order. Read moreSource§fn put_i64_ne(&mut self, n: i64)
fn put_i64_ne(&mut self, n: i64)
Writes a signed 64 bit integer to
self in native-endian byte order. Read moreSource§fn put_u128(&mut self, n: u128)
fn put_u128(&mut self, n: u128)
Writes an unsigned 128 bit integer to
self in the big-endian byte order. Read moreSource§fn put_u128_le(&mut self, n: u128)
fn put_u128_le(&mut self, n: u128)
Writes an unsigned 128 bit integer to
self in little-endian byte order. Read moreSource§fn put_u128_ne(&mut self, n: u128)
fn put_u128_ne(&mut self, n: u128)
Writes an unsigned 128 bit integer to
self in native-endian byte order. Read moreSource§fn put_i128(&mut self, n: i128)
fn put_i128(&mut self, n: i128)
Writes a signed 128 bit integer to
self in the big-endian byte order. Read moreSource§fn put_i128_le(&mut self, n: i128)
fn put_i128_le(&mut self, n: i128)
Writes a signed 128 bit integer to
self in little-endian byte order. Read moreSource§fn put_i128_ne(&mut self, n: i128)
fn put_i128_ne(&mut self, n: i128)
Writes a signed 128 bit integer to
self in native-endian byte order. Read moreSource§fn put_uint(&mut self, n: u64, nbytes: usize)
fn put_uint(&mut self, n: u64, nbytes: usize)
Writes an unsigned n-byte integer to
self in big-endian byte order. Read moreSource§fn put_uint_le(&mut self, n: u64, nbytes: usize)
fn put_uint_le(&mut self, n: u64, nbytes: usize)
Writes an unsigned n-byte integer to
self in the little-endian byte order. Read moreSource§fn put_uint_ne(&mut self, n: u64, nbytes: usize)
fn put_uint_ne(&mut self, n: u64, nbytes: usize)
Writes an unsigned n-byte integer to
self in the native-endian byte order. Read moreSource§fn put_int_le(&mut self, n: i64, nbytes: usize)
fn put_int_le(&mut self, n: i64, nbytes: usize)
Source§fn put_int_ne(&mut self, n: i64, nbytes: usize)
fn put_int_ne(&mut self, n: i64, nbytes: usize)
Source§fn put_f32(&mut self, n: f32)
fn put_f32(&mut self, n: f32)
Writes an IEEE754 single-precision (4 bytes) floating point number to
self in big-endian byte order. Read moreSource§fn put_f32_le(&mut self, n: f32)
fn put_f32_le(&mut self, n: f32)
Writes an IEEE754 single-precision (4 bytes) floating point number to
self in little-endian byte order. Read moreSource§fn put_f32_ne(&mut self, n: f32)
fn put_f32_ne(&mut self, n: f32)
Writes an IEEE754 single-precision (4 bytes) floating point number to
self in native-endian byte order. Read moreSource§fn put_f64(&mut self, n: f64)
fn put_f64(&mut self, n: f64)
Writes an IEEE754 double-precision (8 bytes) floating point number to
self in big-endian byte order. Read moreSource§fn put_f64_le(&mut self, n: f64)
fn put_f64_le(&mut self, n: f64)
Writes an IEEE754 double-precision (8 bytes) floating point number to
self in little-endian byte order. Read moreSource§fn put_f64_ne(&mut self, n: f64)
fn put_f64_ne(&mut self, n: f64)
Writes an IEEE754 double-precision (8 bytes) floating point number to
self in native-endian byte order. Read moreAuto Trait Implementations§
impl<T> Freeze for Limit<T>where
T: Freeze,
impl<T> RefUnwindSafe for Limit<T>where
T: RefUnwindSafe,
impl<T> Send for Limit<T>where
T: Send,
impl<T> Sync for Limit<T>where
T: Sync,
impl<T> Unpin for Limit<T>where
T: Unpin,
impl<T> UnsafeUnpin for Limit<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for Limit<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.