zduny_wasm_timer/
timer.rs

1// The `timer` module is a copy-paste from the code of `futures-timer`, but
2// adjusted for WASM.
3//
4// Copyright (c) 2014 Alex Crichton
5//
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231
232use crate::Instant;
233use std::cmp::Ordering;
234use std::fmt;
235use std::mem;
236use std::pin::Pin;
237use std::sync::atomic::AtomicUsize;
238use std::sync::atomic::Ordering::SeqCst;
239use std::sync::{Arc, Mutex, Weak};
240use std::task::{Context, Poll};
241
242use futures::prelude::*;
243use futures::task::AtomicWaker;
244
245use arc_list::{ArcList, Node};
246use heap::{Heap, Slot};
247
248mod arc_list;
249mod global;
250mod heap;
251
252pub mod ext;
253pub use ext::{TryFutureExt, TryStreamExt};
254
255/// A "timer heap" used to power separately owned instances of `Delay` and
256/// `Interval`.
257///
258/// This timer is implemented as a priority queued-based heap. Each `Timer`
259/// contains a few primary methods which which to drive it:
260///
261/// * `next_wake` indicates how long the ambient system needs to sleep until it
262///   invokes further processing on a `Timer`
263/// * `advance_to` is what actually fires timers on the `Timer`, and should be
264///   called essentially every iteration of the event loop, or when the time
265///   specified by `next_wake` has elapsed.
266/// * The `Future` implementation for `Timer` is used to process incoming timer
267///   updates and requests. This is used to schedule new timeouts, update
268///   existing ones, or delete existing timeouts. The `Future` implementation
269///   will never resolve, but it'll schedule notifications of when to wake up
270///   and process more messages.
271///
272/// Note that if you're using this crate you probably don't need to use a
273/// `Timer` as there is a global one already available for you run on a helper
274/// thread. If this isn't desirable, though, then the
275/// `TimerHandle::set_fallback` method can be used instead!
276pub struct Timer {
277    inner: Arc<Inner>,
278    timer_heap: Heap<HeapTimer>,
279}
280
281/// A handle to a `Timer` which is used to create instances of a `Delay`.
282#[derive(Clone)]
283pub struct TimerHandle {
284    inner: Weak<Inner>,
285}
286
287mod delay;
288mod interval;
289pub use self::delay::Delay;
290pub use self::interval::Interval;
291
292struct Inner {
293    /// List of updates the `Timer` needs to process
294    list: ArcList<ScheduledTimer>,
295
296    /// The blocked `Timer` task to receive notifications to the `list` above.
297    waker: AtomicWaker,
298}
299
300/// Shared state between the `Timer` and a `Delay`.
301struct ScheduledTimer {
302    waker: AtomicWaker,
303
304    // The lowest bit here is whether the timer has fired or not, the second
305    // lowest bit is whether the timer has been invalidated, and all the other
306    // bits are the "generation" of the timer which is reset during the `reset`
307    // function. Only timers for a matching generation are fired.
308    state: AtomicUsize,
309
310    inner: Weak<Inner>,
311    at: Mutex<Option<Instant>>,
312
313    // TODO: this is only accessed by the timer thread, should have a more
314    // lightweight protection than a `Mutex`
315    slot: Mutex<Option<Slot>>,
316}
317
318/// Entries in the timer heap, sorted by the instant they're firing at and then
319/// also containing some payload data.
320struct HeapTimer {
321    at: Instant,
322    gen: usize,
323    node: Arc<Node<ScheduledTimer>>,
324}
325
326impl Timer {
327    /// Creates a new timer heap ready to create new timers.
328    pub fn new() -> Timer {
329        Timer {
330            inner: Arc::new(Inner {
331                list: ArcList::new(),
332                waker: AtomicWaker::new(),
333            }),
334            timer_heap: Heap::new(),
335        }
336    }
337
338    /// Returns a handle to this timer heap, used to create new timeouts.
339    pub fn handle(&self) -> TimerHandle {
340        TimerHandle {
341            inner: Arc::downgrade(&self.inner),
342        }
343    }
344
345    /// Returns the time at which this timer next needs to be invoked with
346    /// `advance_to`.
347    ///
348    /// Event loops or threads typically want to sleep until the specified
349    /// instant.
350    pub fn next_event(&self) -> Option<Instant> {
351        self.timer_heap.peek().map(|t| t.at)
352    }
353
354    /// Proces any timers which are supposed to fire at or before the current
355    /// instant.
356    ///
357    /// This method is equivalent to `self.advance_to(Instant::now())`.
358    pub fn advance(&mut self) {
359        self.advance_to(Instant::now())
360    }
361
362    /// Proces any timers which are supposed to fire before `now` specified.
363    ///
364    /// This method should be called on `Timer` periodically to advance the
365    /// internal state and process any pending timers which need to fire.
366    pub fn advance_to(&mut self, now: Instant) {
367        loop {
368            match self.timer_heap.peek() {
369                Some(head) if head.at <= now => {}
370                Some(_) => break,
371                None => break,
372            };
373
374            // Flag the timer as fired and then notify its task, if any, that's
375            // blocked.
376            let heap_timer = self.timer_heap.pop().unwrap();
377            *heap_timer.node.slot.lock().unwrap() = None;
378            let bits = heap_timer.gen << 2;
379            match heap_timer
380                .node
381                .state
382                .compare_exchange(bits, bits | 0b01, SeqCst, SeqCst)
383            {
384                Ok(_) => heap_timer.node.waker.wake(),
385                Err(_b) => {}
386            }
387        }
388    }
389
390    /// Either updates the timer at slot `idx` to fire at `at`, or adds a new
391    /// timer at `idx` and sets it to fire at `at`.
392    fn update_or_add(&mut self, at: Instant, node: Arc<Node<ScheduledTimer>>) {
393        // TODO: avoid remove + push and instead just do one sift of the heap?
394        // In theory we could update it in place and then do the percolation
395        // as necessary
396        let gen = node.state.load(SeqCst) >> 2;
397        let mut slot = node.slot.lock().unwrap();
398        if let Some(heap_slot) = slot.take() {
399            self.timer_heap.remove(heap_slot);
400        }
401        *slot = Some(self.timer_heap.push(HeapTimer {
402            at,
403            gen,
404            node: node.clone(),
405        }));
406    }
407
408    fn remove(&mut self, node: Arc<Node<ScheduledTimer>>) {
409        // If this `idx` is still around and it's still got a registered timer,
410        // then we jettison it form the timer heap.
411        let mut slot = node.slot.lock().unwrap();
412        let heap_slot = match slot.take() {
413            Some(slot) => slot,
414            None => return,
415        };
416        self.timer_heap.remove(heap_slot);
417    }
418
419    fn invalidate(&mut self, node: Arc<Node<ScheduledTimer>>) {
420        node.state.fetch_or(0b10, SeqCst);
421        node.waker.wake();
422    }
423}
424
425impl Default for Timer {
426    fn default() -> Self {
427        Self::new()
428    }
429}
430
431impl Future for Timer {
432    type Output = ();
433
434    fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
435        Pin::new(&mut self.inner).waker.register(cx.waker());
436        let mut list = self.inner.list.take();
437        while let Some(node) = list.pop() {
438            let at = *node.at.lock().unwrap();
439            match at {
440                Some(at) => self.update_or_add(at, node),
441                None => self.remove(node),
442            }
443        }
444        Poll::Pending
445    }
446}
447
448impl Drop for Timer {
449    fn drop(&mut self) {
450        // Seal off our list to prevent any more updates from getting pushed on.
451        // Any timer which sees an error from the push will immediately become
452        // inert.
453        let mut list = self.inner.list.take_and_seal();
454
455        // Now that we'll never receive another timer, drain the list of all
456        // updates and also drain our heap of all active timers, invalidating
457        // everything.
458        while let Some(t) = list.pop() {
459            self.invalidate(t);
460        }
461        while let Some(t) = self.timer_heap.pop() {
462            self.invalidate(t.node);
463        }
464    }
465}
466
467impl fmt::Debug for Timer {
468    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
469        f.debug_struct("Timer").field("heap", &"...").finish()
470    }
471}
472
473impl PartialEq for HeapTimer {
474    fn eq(&self, other: &HeapTimer) -> bool {
475        self.at == other.at
476    }
477}
478
479impl Eq for HeapTimer {}
480
481impl PartialOrd for HeapTimer {
482    fn partial_cmp(&self, other: &HeapTimer) -> Option<Ordering> {
483        Some(self.cmp(other))
484    }
485}
486
487impl Ord for HeapTimer {
488    fn cmp(&self, other: &HeapTimer) -> Ordering {
489        self.at.cmp(&other.at)
490    }
491}
492
493static HANDLE_FALLBACK: AtomicUsize = AtomicUsize::new(0);
494
495/// Error returned from `TimerHandle::set_fallback`.
496#[derive(Clone, Debug)]
497pub struct SetDefaultError(());
498
499impl TimerHandle {
500    /// Configures this timer handle to be the one returned by
501    /// `TimerHandle::default`.
502    ///
503    /// By default a global thread is initialized on the first call to
504    /// `TimerHandle::default`. This first call can happen transitively through
505    /// `Delay::new`. If, however, that hasn't happened yet then the global
506    /// default timer handle can be configured through this method.
507    ///
508    /// This method can be used to prevent the global helper thread from
509    /// spawning. If this method is successful then the global helper thread
510    /// will never get spun up.
511    ///
512    /// On success this timer handle will have installed itself globally to be
513    /// used as the return value for `TimerHandle::default` unless otherwise
514    /// specified.
515    ///
516    /// # Errors
517    ///
518    /// If another thread has already called `set_as_global_fallback` or this
519    /// thread otherwise loses a race to call this method then it will fail
520    /// returning an error. Once a call to `set_as_global_fallback` is
521    /// successful then no future calls may succeed.
522    pub fn set_as_global_fallback(self) -> Result<(), SetDefaultError> {
523        unsafe {
524            let val = self.into_usize();
525            match HANDLE_FALLBACK.compare_exchange(0, val, SeqCst, SeqCst) {
526                Ok(_) => Ok(()),
527                Err(_) => {
528                    drop(TimerHandle::from_usize(val));
529                    Err(SetDefaultError(()))
530                }
531            }
532        }
533    }
534
535    fn into_usize(self) -> usize {
536        unsafe { mem::transmute::<Weak<Inner>, usize>(self.inner) }
537    }
538
539    unsafe fn from_usize(val: usize) -> TimerHandle {
540        let inner = mem::transmute::<usize, Weak<Inner>>(val);
541        TimerHandle { inner }
542    }
543}
544
545impl Default for TimerHandle {
546    #[cfg(not(all(target_arch = "wasm32", target_os = "unknown")))]
547    fn default() -> TimerHandle {
548        let mut fallback = HANDLE_FALLBACK.load(SeqCst);
549
550        // If the fallback hasn't been previously initialized then let's spin
551        // up a helper thread and try to initialize with that. If we can't
552        // actually create a helper thread then we'll just return a "defunkt"
553        // handle which will return errors when timer objects are attempted to
554        // be associated.
555        if fallback == 0 {
556            let helper = match global::HelperThread::new() {
557                Ok(helper) => helper,
558                Err(_) => return TimerHandle { inner: Weak::new() },
559            };
560
561            // If we successfully set ourselves as the actual fallback then we
562            // want to `forget` the helper thread to ensure that it persists
563            // globally. If we fail to set ourselves as the fallback that means
564            // that someone was racing with this call to
565            // `TimerHandle::default`.  They ended up winning so we'll destroy
566            // our helper thread (which shuts down the thread) and reload the
567            // fallback.
568            if helper.handle().set_as_global_fallback().is_ok() {
569                let ret = helper.handle();
570                helper.forget();
571                return ret;
572            }
573            fallback = HANDLE_FALLBACK.load(SeqCst);
574        }
575
576        // At this point our fallback handle global was configured so we use
577        // its value to reify a handle, clone it, and then forget our reified
578        // handle as we don't actually have an owning reference to it.
579        assert!(fallback != 0);
580        unsafe {
581            let handle = TimerHandle::from_usize(fallback);
582            let ret = handle.clone();
583            drop(handle.into_usize());
584            return ret;
585        }
586    }
587
588    #[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
589    fn default() -> TimerHandle {
590        let mut fallback = HANDLE_FALLBACK.load(SeqCst);
591
592        // If the fallback hasn't been previously initialized then let's spin
593        // up a helper thread and try to initialize with that. If we can't
594        // actually create a helper thread then we'll just return a "defunkt"
595        // handle which will return errors when timer objects are attempted to
596        // be associated.
597        if fallback == 0 {
598            let handle = global::run();
599
600            // If we successfully set ourselves as the actual fallback then we
601            // want to `forget` the helper thread to ensure that it persists
602            // globally. If we fail to set ourselves as the fallback that means
603            // that someone was racing with this call to
604            // `TimerHandle::default`.  They ended up winning so we'll destroy
605            // our helper thread (which shuts down the thread) and reload the
606            // fallback.
607            if handle.clone().set_as_global_fallback().is_ok() {
608                return handle;
609            }
610            fallback = HANDLE_FALLBACK.load(SeqCst);
611        }
612
613        // At this point our fallback handle global was configured so we use
614        // its value to reify a handle, clone it, and then forget our reified
615        // handle as we don't actually have an owning reference to it.
616        assert!(fallback != 0);
617        unsafe {
618            let handle = TimerHandle::from_usize(fallback);
619            let ret = handle.clone();
620            let _ = handle.into_usize();
621            ret
622        }
623    }
624}
625
626impl fmt::Debug for TimerHandle {
627    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
628        f.debug_struct("TimerHandle")
629            .field("inner", &"...")
630            .finish()
631    }
632}