pub trait EngineToolDispatch: Send + Sync {
// Required method
fn dispatch_tool<'life0, 'async_trait>(
&'life0 self,
call: ToolCall,
allow_mutating: bool,
) -> Pin<Box<dyn Future<Output = Result<ToolOutput, FunctionCallError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Expand description
Minimal tool surface required by Engine / turn_loop.
Required Methods§
fn dispatch_tool<'life0, 'async_trait>(
&'life0 self,
call: ToolCall,
allow_mutating: bool,
) -> Pin<Box<dyn Future<Output = Result<ToolOutput, FunctionCallError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".