pub struct ObjectProperty {
    pub common_data: CommonData<ConstGmObjectProperty>,
    pub var_type: ObjectPropertyTypes,
    pub value: String,
    pub range_enabled: bool,
    pub range_min: f64,
    pub range_max: f64,
    pub list_items: Vec<String>,
    pub multiselect: bool,
    pub filters: Vec<String>,
}
Expand description

Object “properties” are set in the Gms2 window and allow the user to override those properties either in child objects of a parent, or in the Room (or both!). This allows for simple customization in the room editor.

Fields

common_data: CommonData<ConstGmObjectProperty>var_type: ObjectPropertyTypes

The type of property which is preset. Some, or all, of the rest of the information in this struct will be used based on the property type.

value: String

The serialized value of the property type. This corresponds exactly to what the Gms2 box will have inside it as a string.

range_enabled: bool

If the range Ui option is enabled for this type. This is ignored unless var_type is Real or Integer.

range_min: f64

The minimum range. Minimin should be less than max, but does not error if so.

range_max: f64

The maximum range. Minimin should be less than max, but does not error if so.

list_items: Vec<String>

The items which can be selected when var_type is set to List. Ignored in any other var_type.

multiselect: bool

If set to true when var_type is set to List, allows the User to select multiple options.

filters: Vec<String>

Not sure what this is supposed to be. In the meantime, we’ve typed it as a blank array.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Return ObjectProperty { common_data: Default::default(), var_type: Default::default(), value: Default::default(), range_enabled: Default::default(), range_min: Default::default(), range_max: Default::default(), list_items: Default::default(), multiselect: Default::default(), filters: Default::default() }

Deserialize this value from the given Serde deserializer. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.