Struct yy_typings::sprite_yy::SpriteEvents [−][src]
pub struct SpriteEvents {
pub keyframes: Vec<()>,
pub resource_version: ResourceVersion,
pub resource_type: ConstGmSpriteEvent,
}
Expand description
These are the “events” which a Sprite is subscribed to. It will always be its default value. It exists due to sharing resources with Sequences.
Fields
keyframes: Vec<()>
The keyframes which a SpriteEvent is assigned to. Because Sprites do not have access to all the resources of a sequence, they are always subscribed to 0 keyframes.
resource_version: ResourceVersion
The resource version of the SpriteEvent.
resource_type: ConstGmSpriteEvent
The name of the Resource Type. This is a C# generic, so this Serde typing may not be sufficent. Testing will have to be done.
Trait Implementations
Returns the “default value” for a type. Read more
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for SpriteEvents
impl Send for SpriteEvents
impl Sync for SpriteEvents
impl Unpin for SpriteEvents
impl UnwindSafe for SpriteEvents
Blanket Implementations
Mutably borrows from an owned value. Read more